Android 事件分发 系列文章目录
【Android 事件分发】事件分发源码分析 ( 驱动层通过中断传递事件 | WindowManagerService 向 View 层传递事件 )
【Android 事件分发】事件分发源码分析 ( Activity 中各层级的事件传递 | Activity -> PhoneWindow -> DecorView -> ViewGroup )
【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 一 )
【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 二 )
【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 三 )
【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 四 | View 事件传递机制 )
文章目录
- Android 事件分发 系列文章目录
- 前言
- 一、View 的事件传递机制 ( dispatchTouchEvent )
- 二、触摸事件 与 点击事件 冲突处理
- 三、View 事件分发相关源码
前言
接上一篇博客 【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 三 ) , 继续分析 ViewGroup 的事件分发机制后续代码 ;
一、View 的事件传递机制 ( dispatchTouchEvent )
在上一篇博客 【Android 事件分发】事件分发源码分析 ( ViewGroup 事件传递机制 三 ) 二、当前遍历的子组件的事件分发 章节 , 分析到 ViewGroup 的 dispatchTouchEvent 方法中的最终事件分发 , 调用到了 View 的 dispatchTouchEvent 方法继续向子组件分发触摸事件 ;
View 组件设置 点击监听器 View.OnClickListener , 触摸监听器 View.OnTouchListener , 都设置在 View 的 View.ListenerInfo 类型成员中 ;
判断该组件是否被用户设置了 触摸监听器 OnTouchListener , 如果设置了 , 则执行被用户设置的 触摸监听器 OnTouchListener ;
如果用户设置的 触摸监听器 OnTouchListener 触摸方法返回 true , 此时该分发方法的返回值就是 true ;
代码语言:javascript复制public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean dispatchTouchEvent(MotionEvent event) {
//noinspection SimplifiableIfStatement
// 设置的 触摸监听器 就是封装在该对象中
ListenerInfo li = mListenerInfo;
// 判断该组件是否被用户设置了 触摸监听器 OnTouchListener
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
// 执行被用户设置的 触摸监听器 OnTouchListener
&& li.mOnTouchListener.onTouch(this, event)) {
// 如果用户设置的 触摸监听器 OnTouchListener 触摸方法返回 true
// 此时该分发方法的返回值就是 true
result = true;
}
}
}
如果上述 li.mOnTouchListener.onTouch(this, event)
执行的触摸监听器触摸方法返回值为 true , 则不会调用 View 组件自己的 onTouchEvent 方法了 , 在 onTouchEvent 方法中会调用 点击监听器的方法 ;
如果用户的 触摸监听器 OnTouchListener 返回 true , 则 用户的 点击监听器 OnClickListener 会被屏蔽掉 ;
如果同时设置了 点击监听器 OnClickListener 和 触摸监听器 OnTouchListener , 此时需要做 触摸事件 与 点击事件的兼容处理 ;
代码语言:javascript复制public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean dispatchTouchEvent(MotionEvent event) {
// 如果上面为 true ( 触摸监听器的触摸事件处理返回 true ) , 就会阻断该分支的命中 , 该分支不执行了
// 也就不会调用 View 组件自己的 onTouchEvent 方法
// 因此 , 如果用户的 触摸监听器 OnTouchListener 返回 true
// 则 用户的 点击监听器 OnClickListener 会被屏蔽掉
// 如果同时设置了 点击监听器 OnClickListener 和 触摸监听器 OnTouchListener
// 触摸监听器 OnTouchListener 返回 false , 点击监听器 OnClickListener 才能被调用到
if (!result && onTouchEvent(event)) {
result = true;
}
}
}
View 的 onTouchEvent 方法分析 :
Click 点击事件 , 是一次完整的按下 抬起操作 , 如果要判定点击 , 需要同时有 MotionEvent.ACTION_DOWN MotionEvent.ACTION_UP 事件 , 因此这里在 MotionEvent.ACTION_UP 事件分支中查找点击事件 ;
最终找到了点击事件的调用方法 performClickInternal
方法 ;
public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean onTouchEvent(MotionEvent event) {
if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
switch (action) {
case MotionEvent.ACTION_UP:
// 点击事件 Click 是 按下 抬起 事件
// 如果要判定点击 , 需要同时有 MotionEvent.ACTION_DOWN MotionEvent.ACTION_UP 事件
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
// 此处创建点击对象
mPerformClick = new PerformClick();
}
// 调用点击事件
if (!post(mPerformClick)) {
performClickInternal();
}
}
}
}
}
在 performClickInternal
方法中, 调用了 performClick
方法 ;
public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
private boolean performClickInternal() {
// Must notify autofill manager before performing the click actions to avoid scenarios where
// the app has a click listener that changes the state of views the autofill service might
// be interested on.
notifyAutofillManagerOnClick();
return performClick();
}
}
在 performClick
方法中 , 调用了 li.mOnClickListener.onClick(this);
, li.mOnClickListener 就是用户设置的点击事件监听器 ;
public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean performClick() {
// We still need to call this method to handle the cases where performClick() was called
// externally, instead of through performClickInternal()
notifyAutofillManagerOnClick();
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
// 此处直接执行了 点击监听器 的点击方法
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
notifyEnterOrExitForAutoFillIfNeeded(true);
return result;
}
}
二、触摸事件 与 点击事件 冲突处理
通过分析上述 View 的 dispatchTouchEvent 方法的源码可知 ,
如果触摸事件 返回 true ,
代码语言:javascript复制public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean dispatchTouchEvent(MotionEvent event) {
//noinspection SimplifiableIfStatement
// 设置的 触摸监听器 就是封装在该对象中
ListenerInfo li = mListenerInfo;
// 判断该组件是否被用户设置了 触摸监听器 OnTouchListener
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
// 执行被用户设置的 触摸监听器 OnTouchListener
&& li.mOnTouchListener.onTouch(this, event)) {
// 如果用户设置的 触摸监听器 OnTouchListener 触摸方法返回 true
// 此时该分发方法的返回值就是 true
result = true;
}
}
}
则点击事件就会被屏蔽 ;
代码语言:javascript复制public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
public boolean dispatchTouchEvent(MotionEvent event) {
// 如果上面为 true ( 触摸监听器的触摸事件处理返回 true ) , 就会阻断该分支的命中 , 该分支不执行了
// 也就不会调用 View 组件自己的 onTouchEvent 方法
// 因此 , 如果用户的 触摸监听器 OnTouchListener 返回 true
// 则 用户的 点击监听器 OnClickListener 会被屏蔽掉
// 如果同时设置了 点击监听器 OnClickListener 和 触摸监听器 OnTouchListener
// 触摸监听器 OnTouchListener 返回 false , 点击监听器 OnClickListener 才能被调用到
if (!result && onTouchEvent(event)) {
result = true;
}
}
}
方法一 : 最简单的方法是 让 触摸事件 返回 false , 这样 点击和触摸 事件 都可以共存 ;
方法二 : 如果一定要让触摸事件返回 true , 则只能在触摸事件中 手动调用 View 的 performClick() 方法 , 但是要注意 控制 触摸的 按下 , 移动 , 抬起 事件 , 细粒度的分析与控制每个事件的关系 , 然后模拟出点击事件的调用逻辑 ;
三、View 事件分发相关源码
代码语言:javascript复制public class View implements Drawable.Callback, KeyEvent.Callback,
AccessibilityEventSource {
/**
* Pass the touch screen motion event down to the target view, or this
* view if it is the target.
*
* @param event The motion event to be dispatched.
* @return True if the event was handled by the view, false otherwise.
*/
public boolean dispatchTouchEvent(MotionEvent event) {
// 无障碍调用 , 辅助功能
// If the event should be handled by accessibility focus first.
if (event.isTargetAccessibilityFocus()) {
// We don't have focus or no virtual descendant has it, do not handle the event.
if (!isAccessibilityFocusedViewOrHost()) {
return false;
}
// We have focus and got the event, then use normal event dispatch.
event.setTargetAccessibilityFocus(false);
}
// 返回结果
boolean result = false;
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(event, 0);
}
// 判定手指的动作
final int actionMasked = event.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Defensive cleanup for new gesture
stopNestedScroll();
}
if (onFilterTouchEventForSecurity(event)) {
if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
result = true;
}
//noinspection SimplifiableIfStatement
// 设置的 触摸监听器 就是封装在该对象中
ListenerInfo li = mListenerInfo;
// 判断该组件是否被用户设置了 触摸监听器 OnTouchListener
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
// 执行被用户设置的 触摸监听器 OnTouchListener
&& li.mOnTouchListener.onTouch(this, event)) {
// 如果用户设置的 触摸监听器 OnTouchListener 触摸方法返回 true
// 此时该分发方法的返回值就是 true
result = true;
}
// 如果上面为 true ( 触摸监听器的触摸事件处理返回 true ) , 就会阻断该分支的命中 , 该分支不执行了
// 也就不会调用 View 组件自己的 onTouchEvent 方法
// 因此 , 如果用户的 触摸监听器 OnTouchListener 返回 true
// 则 用户的 点击监听器 OnClickListener 会被屏蔽掉
// 如果同时设置了 点击监听器 OnClickListener 和 触摸监听器 OnTouchListener
// 触摸监听器 OnTouchListener 返回 false , 点击监听器 OnClickListener 才能被调用到
if (!result && onTouchEvent(event)) {
result = true;
}
}
if (!result && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
// Clean up after nested scrolls if this is the end of a gesture;
// also cancel it if we tried an ACTION_DOWN but we didn't want the rest
// of the gesture.
if (actionMasked == MotionEvent.ACTION_UP ||
actionMasked == MotionEvent.ACTION_CANCEL ||
(actionMasked == MotionEvent.ACTION_DOWN && !result)) {
stopNestedScroll();
}
return result;
}
/**
* Implement this method to handle touch screen motion events.
* <p>
* If this method is used to detect click actions, it is recommended that
* the actions be performed by implementing and calling
* {@link #performClick()}. This will ensure consistent system behavior,
* including:
* <ul>
* <li>obeying click sound preferences
* <li>dispatching OnClickListener calls
* <li>handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when
* accessibility features are enabled
* </ul>
*
* @param event The motion event.
* @return True if the event was handled, false otherwise.
*/
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return clickable;
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
switch (action) {
case MotionEvent.ACTION_UP:
// 点击事件 Click 是 按下 抬起 事件
// 如果要判定点击 , 需要同时有 MotionEvent.ACTION_DOWN MotionEvent.ACTION_UP 事件
mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
if ((viewFlags & TOOLTIP) == TOOLTIP) {
handleTooltipUp();
}
if (!clickable) {
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
}
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
// 此处创建点击对象
mPerformClick = new PerformClick();
}
// 调用点击事件
if (!post(mPerformClick)) {
performClickInternal();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:
if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) {
mPrivateFlags3 |= PFLAG3_FINGER_DOWN;
}
mHasPerformedLongPress = false;
if (!clickable) {
checkForLongClick(0, x, y);
break;
}
if (performButtonActionOnTouchDown(event)) {
break;
}
// Walk up the hierarchy to determine if we're inside a scrolling container.
boolean isInScrollingContainer = isInScrollingContainer();
// For views inside a scrolling container, delay the pressed feedback for
// a short period in case this is a scroll.
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
checkForLongClick(0, x, y);
}
break;
case MotionEvent.ACTION_CANCEL:
if (clickable) {
setPressed(false);
}
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
break;
case MotionEvent.ACTION_MOVE:
if (clickable) {
drawableHotspotChanged(x, y);
}
// Be lenient about moving outside of buttons
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
// Remove any future long press/tap checks
removeTapCallback();
removeLongPressCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
}
break;
}
return true;
}
return false;
}
/**
* Entry point for {@link #performClick()} - other methods on View should call it instead of
* {@code performClick()} directly to make sure the autofill manager is notified when
* necessary (as subclasses could extend {@code performClick()} without calling the parent's
* method).
*/
private boolean performClickInternal() {
// Must notify autofill manager before performing the click actions to avoid scenarios where
// the app has a click listener that changes the state of views the autofill service might
// be interested on.
notifyAutofillManagerOnClick();
return performClick();
}
/**
* Call this view's OnClickListener, if it is defined. Performs all normal
* actions associated with clicking: reporting accessibility event, playing
* a sound, etc.
*
* @return True there was an assigned OnClickListener that was called, false
* otherwise is returned.
*/
// NOTE: other methods on View should not call this method directly, but performClickInternal()
// instead, to guarantee that the autofill manager is notified when necessary (as subclasses
// could extend this method without calling super.performClick()).
public boolean performClick() {
// We still need to call this method to handle the cases where performClick() was called
// externally, instead of through performClickInternal()
notifyAutofillManagerOnClick();
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
// 此处直接执行了 点击监听器 的点击方法
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
notifyEnterOrExitForAutoFillIfNeeded(true);
return result;
}
}
源码路径 : /frameworks/base/core/java/android/view/View.java