[C语言]三子棋游戏(Chess Three)

2023-04-12 13:45:54 浏览数 (1)


三子棋游戏::

game.h

代码语言:javascript复制
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
初始化棋盘
void InitBoard(char board[ROW][COL], int row, int col);
打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);
玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
判断输赢 玩家赢;* 电脑赢:# 平局:'Q' 继续:'C'
char IsWin(char board[ROW][COL], int row, int col);

game.c

1.打印菜单

代码语言:javascript复制
#define _CRT_SECURE_NO_WARNINGS
void menu()
{
	printf("*******************************n");
	printf("***********  1.play  **********n");
	printf("***********  0.exit  **********n");
	printf("*******************************n");
}
int main()
{
	int input = 0;
	do
	{
		menu();打印菜单
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏n");
			break;
		default:
			printf("选择错误n");
			break;
		}
	} while (input);
	return 0;
}

 2.初始化棋盘

代码语言:javascript复制
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i  )
	{
		for (j = 0; j < col; j  )
		{
			 board[i][j] = ' ';
		}
	}
}

3.打印棋盘

代码语言:javascript复制
方案1
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i  )
	{
		//打印数据
		printf(" %c | %c | %c n", board[i][0], board[i][1], board[i][2]);
		//打印分割信息
		if(i<row-1)
			printf("---|---|---n");
	}

}
方案1优化
void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i  )
	{
		//打印数据
		int j = 0;
		for (j = 0; j < col; j  )
		{
			printf(" %c ",board[i][j]);
			if (j < col - 1)
				printf("|");
		}
		printf("n");
		//打印分割信息
		if (i < row - 1)
		{
			int j = 0;
			for (j = 0; j < col; j  )
			{
				printf("---");
				if (j < col - 1)
					printf("|");
			}
			printf("n");
		}
	}	

}

4.玩家下棋

代码语言:javascript复制
void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("玩家下棋:->n");
		坐标合法性的判断
		printf("请输入坐标:->");
		scanf("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,不能下棋,请选择其他位置n");
			}
		}
		else
		{
			printf("坐标非法,请重新输入n");
		}
	}
}

5.电脑下棋

代码语言:javascript复制
void ComputerMove(char board[ROW][COL], int row, int col)
{
	printf("电脑下棋:->n");
	int x = 0;
	int y = 0;
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
			break;
		}
	}

}

6.判断输赢

代码语言:javascript复制
char IsWin(char board[ROW][COL], int row, int col)
{
	判断行
	int i = 0;
	for (i = 0; i < row; i  )
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
		{
			return board[i][1];
		}
	}
	判断列
	int j = 0;
	for (j = 0; j < col;j  )
	{
		if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
		{
			return board[1][j];
		}
	}
	判断对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
	{
		return board[1][1];
	}
}

7.判断是否和局

代码语言:javascript复制
满了返回1 不满返回0
int IsFull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i  )
	{
		for (j = 0; j < col; j  )
		{
			if (board[i][j] == ' ')
				return 0;
		}
	}
	return 1;
}
if (IsFull(board, row, col))
{
		return 'Q';
}

test.c

代码语言:javascript复制
#define _CRT_SECURE_NO_WARNINGS
#include"game.h"
void menu()
{
	printf("*******************************n");
	printf("***********  1.play  **********n");
	printf("***********  0.exit  **********n");
	printf("*******************************n");
}
void game()
{
	char ret = 0;
	char board[ROW][COL] = { 0 };
	初始化棋盘
	InitBoard(board,ROW,COL);
	打印棋盘
	DisplayBoard(board, ROW, COL);
	下棋
	while (1)
	{
		PlayerMove(board,ROW,COL);
		判断输赢
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
		ComputerMove(board,ROW,COL);
		判断输赢
		ret = IsWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
		DisplayBoard(board, ROW, COL);
	}
	if (ret == '*')
	{
		printf("玩家赢n");
	}
	else if (ret == '#')
	{
		printf("电脑赢n");
	}
	else
	{
		printf("平局n");
	}
	DisplayBoard(board, ROW, COL);
}
int main()
{
	//设置随机数的生成起点
	srand((unsigned int) time(NULL));
	int input = 0;
	do
	{
		menu();打印菜单
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏n");
			break;
		default:
			printf("选择错误n");
			break;
		}
	} while (input);
	return 0;
}

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