QThread官方文档在描述线程内容时,提供了一个线程操作的方法,该方法用在大部分场景下都可以适用,但使用起来略有繁琐,需要创建一个线程执行类Worker
和控制类Controller
,如下代码:
class Worker : public QObject
{
Q_OBJECT
public slots:
void doWork(const QString ¶meter) {
QString result;
/* ... here is the expensive or blocking operation ... */
emit resultReady(result);
}
signals:
void resultReady(const QString &result);
};
class Controller : public QObject
{
Q_OBJECT
QThread workerThread;
public:
Controller() {
Worker *worker = new Worker;
worker->moveToThread(&workerThread);
connect(&workerThread, &QThread::finished, worker, &QObject::deleteLater);
connect(this, &Controller::operate, worker, &Worker::doWork);
connect(worker, &Worker::resultReady, this, &Controller::handleResults);
workerThread.start();
}
~Controller() {
workerThread.quit();
workerThread.wait();
}
public slots:
void handleResults(const QString &);
signals:
void operate(const QString &);
};
小君编程时候,觉得这样做太繁琐了,将它融合到同一个类中,这样就简洁了很多。
代码语言:javascript复制class Controller : public QObject
{
Q_OBJECT
QThread workerThread;
public:
Controller() {
this->moveToThread(&workerThread);
connect(this, &Controller::operate, this, &Controller::doWork);
workerThread.start();
}
~Controller() {
workerThread.quit();
workerThread.wait();
}
signals:
void operate(const QString &);
void resultReady(const QString &result);
private slots:
void doWork(const QString ¶meter) {
QString result;
/* ... here is the expensive or blocking operation ... */
emit resultReady(result);
}
};