stun client java实现_STUN Client

2022-09-09 10:59:42 浏览数 (1)

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Introduction

STUN – Simple Traversal of User Datagram Protocol (UDP) through Network Address Translators (NATs). In few words, it just helps you to map your local computer IP:port to public IP:port.

STUN working idea is pretty simple. The client just sends a UDP packet out to the STUN server and the server answers back with IP:port you connected. STUN does three tests to detect the NAT type.

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In test I, the client sends a STUN Binding Request to a server,

without any flags set in the CHANGE-REQUEST attribute,

and without the RESPONSE-ADDRESS attribute. This causes the server

to send the response back to the address and port that the request came from.

In test II, the client sends a Binding Request with both the

“change IP” and “change port” flags from the CHANGE-REQUEST attribute set.

In test III, the client sends a Binding Request with only the “change port” flag set.

——–

| Test |

| I |

——–

|

|

V

/ /

N / Y / Y ——–

UDP / IP ————->| Test |

Blocked ? / Same/ | II |

/ ? / ——–

/ / |

| N |

| V

V /

——– Sym. N /

| Test | UDP

| II | Firewall ? /

——– /

| /

V |Y

/ / |

Symmetric N / ——– N / V

NAT

Same/ | I | ? / Internet

? / ——– /

/ /

| |Y

| |

| V

| Full

| Cone

V /

——– / Y

| Test |——>/Resp—->Restricted

| III | ? /

——– /

/

|N

| Port

——>Restricted

///

/// UDP is always blocked.

///

UdpBlocked,

///

/// No NAT, public IP, no firewall.

///

OpenInternet,

///

/// No NAT, public IP, but symmetric UDP firewall.

///

SymmetricUdpFirewall,

///

/// A full cone NAT is one where all requests from the same internal

/// IP address and port are mapped to the same external IP address and port.

/// Furthermore, any external host can send a packet to the internal host,

/// by sending a packet to the mapped external address.

///

FullCone,

///

/// A restricted cone NAT is one where all requests from the same

/// internal IP address and port are mapped to the same external IP address and port.

/// Unlike a full cone NAT, an external host (with IP address X)

/// can send a packet to the internal host only if the internal host

/// had previously sent a packet to IP address X.

///

RestrictedCone,

///

/// A port restricted cone NAT is like a restricted cone NAT, but the restriction

/// includes port numbers. Specifically, an external host can send a packet,

/// with source IP address X and source port P, to the internal host only if

/// the internal host had previously sent a packet to IP address X and port P.

///

PortRestrictedCone,

///

/// A symmetric NAT is one where all requests

/// from the same internal IP address and port,

/// to a specific destination IP address and port, are mapped to the same external

/// IP address and port. If the same host sends a packet with the same source address

/// and port, but to a different destination, a different mapping is used.

/// Furthermore, only the external host that

/// receives a packet can send a UDP packet back to the internal host.

///

Symmetric

Using the Code

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//Create new socket for STUN client.Socket socket = new Socket

(AddressFamily.InterNetwork,SocketType.Dgram,ProtocolType.Udp);

socket.Bind(new IPEndPoint(IPAddress.Any,0));

//Query STUN serverSTUN_Result result = STUN_Client.Query(“stunserver.org”,3478,socket);

if(result.NetType != STUN_NetType.UdpBlocked){

//UDP blocked or !!!! bad STUN server}

else{

IPEndPoint publicEP = result.PublicEndPoint;

//Do your stuff}

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