在分析源码之前,先搭建一个直播系统:
直播服务器
https://github.com/gwuhaolin/livego
播放站点
https://github.com/Bilibili/flv.js/
推流
https://github.com/obsproject/obs-studio
首先启动直播服务器
代码语言:javascript复制./livego --flv_dir=./data --level=debug
1,在启动livego服务后默认会监听以下端口:
8090端口:用于控制台,通过HTTP请求可查看与控制直播房间的推拉流
1935端口:用于RTMP推拉流,目前貌似只能通过RTMP方式推流
7001端口:用于FLV拉流
7002端口:用于HLS拉流
2,创建直播房间:
请求:http://你的服务器地址:8090/control/get?room=房间名字(房间名字你自己自定义)
成功响应:{“status”:200,“data”:一段与房间名对应的MD5秘钥}
代码语言:javascript复制http://127.0.0.1:8090/control/get?room=xiazemin
{
status: 200,
data: "rfBd56ti2SMtYvSgD5xAV0YU99zampta7Z7S575KLkIZ9PYk"
}
3,启动推流服务器
配置文件livego.yaml里可以看到默认的app名字,串流密码输入room名字,这里设置成xiazemin
代码语言:javascript复制server:
- appname: live
4,启动网页服务器,拉取视频内容
代码语言:javascript复制<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>课程直播</title>
</head>
<body>
<script src="flv.min.js"></script>
<video id="videoElement" autoplay controls loop preload muted></video>
<script>
if (flvjs.isSupported()) {
var videoElement = document.getElementById('videoElement');
var flvPlayer = flvjs.createPlayer({
type: 'flv',
isLive: true,
url: 'http://127.0.0.1:7001/live/rfBd56ti2SMtYvSgD5xAV0YU99zampta7Z7S575KLkIZ9PYk.flv'
});
flvPlayer.attachMediaElement(videoElement);
flvPlayer.load();
flvPlayer.play();
document.body.addEventListener('mousedown', function(){
var vdo = $("video")[0]; //jquery
vdo.muted = false;
}, false);
}
</script>
</body>
</html>
下载我们依赖的flv播放库
代码语言:javascript复制 https://cdn.bootcdn.net/ajax/libs/flv.js/1.6.1/flv.min.js
启动一个静态服务器,返回上述网页
代码语言:javascript复制package main
import (
"fmt"
"net/http"
)
//http://newbt.net/ms/vdisk/show_bbs.php?id=56A46991BF52F1A048DB5F0350D74D01&page=0
func handler(w http.ResponseWriter, r *http.Request) {
w.Header().Add("Access-Control-Allow-Origin", "*")
w.Header().Add("Access-Control-Allow-Methods", "GET, DELETE, HEAD, OPTIONS,POST,PUT,PATCH")
w.Header().Add("Access-Control-Allow-Headers", "x-requested-with,content-type")
w.Header().Add("Access-Control-Allow-Credentials", "true")
http.FileServer(http.Dir("./")).ServeHTTP(w, r)
return
}
//https://stackoverflow.com/questions/69435888/how-to-ensure-cors-response-header-values-are-valid-when-querying-mongodb-in-n
func main() {
http.HandleFunc("/", handler)
if err := http.ListenAndServe(":8089", nil); err != nil {
fmt.Println(err)
}
}
至此直播服务器搭建完毕。
livego还提供了其他推拉流管理的接口和统计信息相关的接口
代码语言:javascript复制http://127.0.0.1:8090/control/pull?&oper=start&app=live&name=xiazemin&url=rtmp://127.0.0.1:1935/live/xiazemin
{
status: 400,
data: "<h1>push url start rtmp://127.0.0.1:1935/live/xiazemin ok</h1></br>"
}
代码语言:javascript复制http://127.0.0.1:8090/stat/livestat
{
status: 200,
data: {
publishers: [
{
key: "live/mPjVIUp97tQjNHJcaOAGeDZRvcMdGIASmHsVKxASAgqjn9FS",
url: "rtmp://localhost:1935/live/mPjVIUp97tQjNHJcaOAGeDZRvcMdGIASmHsVKxASAgqjn9FS",
stream_id: 1,
video_total_bytes: 1940374,
video_speed: 1465,
audio_total_bytes: 206931,
audio_speed: 161
}
],
players: null
}
}
代码语言:javascript复制http://127.0.0.1:8090/control/push?&oper=start&app=live&name=xiazemin&url=rtmp://127.0.0.1:1935/live/xiazemin
{
status: 200,
data: "<h1>push url start rtmp://127.0.0.1:1935/live/xiazemin ok</h1></br>"
}
代码语言:javascript复制http://127.0.0.1:8090/control/pull?&oper=stop&app=live&name=xiazemin&url=rtmp://127.0.0.1:1935/live/xiazemin
{
status: 400,
data: "<h1>push url stop rtmp://127.0.0.1:1935/live/xiazemin ok</h1></br>"
}
下面我们开始分析源码,整体包括三个部分,推流,拉流,推拉流管理。我从livego的入口开始main.go的main函数:创建了RTMP stream,然后粉笔起了拉流服务hls和httpflv,然后起了控制台服务器,最后起了推流服务器:
代码语言:javascript复制 rtmpServer = rtmp.NewRtmpServer(stream, nil)
rtmpServer = rtmp.NewRtmpServer(stream, hlsServer)
rtmpServer.Serve(rtmpListen)
代码语言:javascript复制 func startHls() *hls.Server
hlsServer := hls.NewServer()
go func() {
hlsServer.Serve(hlsListen)
代码语言:javascript复制func startHTTPFlv(stream *rtmp.RtmpStream)
hdlServer := httpflv.NewServer(stream)
go func() {
hdlServer.Serve(flvListen)
代码语言:javascript复制func startAPI(stream *rtmp.RtmpStream)
opServer := api.NewServer(stream, rtmpAddr)
go func() {
opServer.Serve(opListen)
代码语言:javascript复制 stream := rtmp.NewRtmpStream()
hlsServer = startHls()
startHTTPFlv(stream)
startAPI(stream)
startRtmp(stream, hlsServer)
推流是基于rtmp协议的,底层是基于tcp协议的,在循环中监听连接,每个连接起一个协程:
protocol/rtmp/rtmp.go
代码语言:javascript复制func (s *Server) Serve(listener net.Listener) (err error)
netconn, err = listener.Accept()
conn := core.NewConn(netconn, 4*1024)
go s.handleConn(conn)
代码语言:javascript复制func (s *Server) handleConn(conn *core.Conn) error
connServer := core.NewConnServer(conn)
appname, name, _ := connServer.GetInfo()
key, err := configure.RoomKeys.GetKey(name)
channel, err := configure.RoomKeys.GetChannel(name)
pushlist, ret := configure.GetStaticPushUrlList(appname);
s.handler.HandleWriter(flvWriter.GetWriter(reader.Info()))
本质上做的工作就是把数据从输入channel copy到输出channel,数据存储在sync.Map里面:
protocol/rtmp/stream.go
代码语言:javascript复制type RtmpStream struct {
streams *sync.Map //key
}
代码语言:javascript复制func (rs *RtmpStream) HandleReader(r av.ReadCloser)
i, ok := rs.streams.Load(info.Key)
ns := NewStream()
rs.streams.Store(info.Key, ns)
stream.AddReader(r)
代码语言:javascript复制func (rs *RtmpStream) HandleWriter(w av.WriteCloser)
item, ok := rs.streams.Load(info.Key)
rs.streams.Store(info.Key, s)
s.AddWriter(w)
代码语言:javascript复制func (rs *RtmpStream) CheckAlive()
rs.streams.Delete(key)
HLS(Http Live Streaming)传输内容包括两部分:一是M3U8描述文件,二是TS媒体文件。TS媒体文件中的视频必须是H264编码,音频必须是AAC或MP3编码。protocol/hls/hls.go
代码语言:javascript复制type Server struct {
listener net.Listener
conns *sync.Map
}
代码语言:javascript复制func (server *Server) Serve(listener net.Listener) error
mux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
server.handle(w, r)
})
代码语言:javascript复制func (server *Server) handle(w http.ResponseWriter, r *http.Request)
path.Base(r.URL.Path) == "crossdomain.xml"
switch path.Ext(r.URL.Path)
case ".m3u8":
key, _ := server.parseM3u8(r.URL.Path)
conn := server.getConn(key)
tsCache := conn.GetCacheInc()
body, err := tsCache.GenM3U8PlayList()
w.Header().Set("Access-Control-Allow-Origin", "*")
w.Write(body)
case ".ts":
key, _ := server.parseTs(r.URL.Path)
conn := server.getConn(key)
tsCache := conn.GetCacheInc()
item, err := tsCache.GetItem(r.URL.Path)
我们前面搭建的直播系统是基于http flv 协议的:protocol/httpflv/server.go
代码语言:javascript复制type Server struct {
handler av.Handler
}
代码语言:javascript复制func (server *Server) Serve(l net.Listener) error
mux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
server.handleConn(w, r)
})
mux.HandleFunc("/streams", func(w http.ResponseWriter, r *http.Request) {
server.getStream(w, r)
})
代码语言:javascript复制func (server *Server) handleConn(w http.ResponseWriter, r *http.Request)
path := strings.TrimSuffix(strings.TrimLeft(u, "/"), ".flv")
paths := strings.SplitN(path, "/", 2)
msgs := server.getStreams(w, r)
for _, item := range msgs.Publishers {
if item.Key == path {
include = true
writer := NewFLVWriter(paths[0], paths[1], url, w)
server.handler.HandleWriter(writer)
代码语言:javascript复制func (server *Server) getStream(w http.ResponseWriter, r *http.Request)
msgs := server.getStreams(w, r)
w.Write(resp)
代码语言:javascript复制func (server *Server) getStreams(w http.ResponseWriter, r *http.Request) *streams
rtmpStream := server.handler.(*rtmp.RtmpStream)
msgs := new(streams)
rtmpStream.GetStreams().Range(func(key, val interface{}) bool {
msg := stream{key.(string), s.GetReader().Info().UID}
msgs.Publishers = append(msgs.Publishers, msg)
rtmpStream.GetStreams().Range(func(key, val interface{}) bool {
ws := val.(*rtmp.Stream).GetWs()
ws.Range(func(k, v interface{}) bool {
msg := stream{key.(string), pw.GetWriter().Info().UID}
msgs.Players = append(msgs.Players, msg)
protocol/hls/cache.go
代码语言:javascript复制func (tcCacheItem *TSCacheItem) GenM3U8PlayList() ([]byte, error)
w.Write(m3u8body.Bytes())
代码语言:javascript复制func (tcCacheItem *TSCacheItem) GetItem(key string) (TSItem, error)
item, ok := tcCacheItem.lm[key]
代码语言:javascript复制type TSCacheItem struct {
id string
num int
lock sync.RWMutex
ll *list.List
lm map[string]TSItem
}
protocol/httpflv/writer.go
代码语言:javascript复制type FLVWriter struct {
Uid string
av.RWBaser
app, title, url string
buf []byte
closed bool
closedChan chan struct{}
ctx http.ResponseWriter
packetQueue chan *av.Packet
}
av/av.go
代码语言:javascript复制type Handler interface {
HandleReader(ReadCloser)
HandleWriter(WriteCloser)
}
直播服务的管理控制接口实现在protocol/api/api.go:
代码语言:javascript复制type Server struct {
handler av.Handler
session map[string]*rtmprelay.RtmpRelay
rtmpAddr string
}
它也实现了一个静态文件服务器,如果有静态文件,可以放在static里面:
代码语言:javascript复制func (s *Server) Serve(l net.Listener) error
mux.Handle("/statics/", http.StripPrefix("/statics/", http.FileServer(http.Dir("statics"))))
mux.HandleFunc("/control/push", func(w http.ResponseWriter, r *http.Request) {
s.handlePush(w, r)
})
mux.HandleFunc("/control/pull", func(w http.ResponseWriter, r *http.Request) {
s.handlePull(w, r)
})
mux.HandleFunc("/control/get", func(w http.ResponseWriter, r *http.Request) {
s.handleGet(w, r)
})
mux.HandleFunc("/control/reset", func(w http.ResponseWriter, r *http.Request) {
s.handleReset(w, r)
})
mux.HandleFunc("/control/delete", func(w http.ResponseWriter, r *http.Request) {
s.handleDelete(w, r)
})
mux.HandleFunc("/stat/livestat", func(w http.ResponseWriter, r *http.Request) {
s.GetLiveStatics(w, r)
})
代码语言:javascript复制func (s *Server) handlePush(w http.ResponseWriter, req *http.Request)
//http://127.0.0.1:8090/control/push?&oper=start&app=live&name=123456&url=rtmp://192.168.16.136/live/123456
oper == "stop"
pushRtmprelay, found := s.session[keyString]
pushRtmprelay.Stop()
delete(s.session, keyString)
else
pushRtmprelay := rtmprelay.NewRtmpRelay(&localurl, &remoteurl)
err = pushRtmprelay.Start()
s.session[keyString] = pushRtmprelay
代码语言:javascript复制func (s *Server) handlePull(w http.ResponseWriter, req *http.Request)
//http://127.0.0.1:8090/control/pull?&oper=start&app=live&name=123456&url=rtmp://192.168.16.136/live/123456
oper == "stop"
pullRtmprelay, found := s.session[keyString]
pullRtmprelay.Stop()
else
pullRtmprelay := rtmprelay.NewRtmpRelay(&localurl, &remoteurl)
err = pullRtmprelay.Start()
s.session[keyString] = pullRtmprelay
代码语言:javascript复制func (s *Server) handleGet(w http.ResponseWriter, r *http.Request)
//http://127.0.0.1:8090/control/get?room=ROOM_NAME
msg, err := configure.RoomKeys.GetKey(room)
代码语言:javascript复制func (s *Server) handleReset(w http.ResponseWriter, r *http.Request)
//http://127.0.0.1:8090/control/reset?room=ROOM_NAME
msg, err := configure.RoomKeys.SetKey(room)
代码语言:javascript复制func (s *Server) handleDelete(w http.ResponseWriter, r *http.Request)
//http://127.0.0.1:8090/control/delete?room=ROOM_NAME
configure.RoomKeys.DeleteChannel(room)
代码语言:javascript复制func (server *Server) GetLiveStatics(w http.ResponseWriter, req *http.Request)
//http://127.0.0.1:8090/stat/livestat
rtmpStream := server.handler.(*rtmp.RtmpStream)
rtmpStream.GetStreams().Range(func(key, val interface{}) bool {
v := s.GetReader().(*rtmp.VirReader)
msg := stream{key.(string), v.Info().URL, v.ReadBWInfo.StreamId, v.ReadBWInfo.VideoDatainBytes, v.ReadBWInfo.VideoSpeedInBytesperMS,
v.ReadBWInfo.AudioDatainBytes, v.ReadBWInfo.AudioSpeedInBytesperMS}
rtmpStream.GetStreams().Range(func(key, val interface{}) bool {
v := pw.GetWriter().(*rtmp.VirWriter)
msg := stream{key.(string), v.Info().URL, v.WriteBWInfo.StreamId, v.WriteBWInfo.VideoDatainBytes, v.WriteBWInfo.VideoSpeedInBytesperMS,
v.WriteBWInfo.AudioDatainBytes, v.WriteBWInfo.AudioSpeedInBytesperMS}
roomInfo, exists := (rtmpStream.GetStreams()).Load(room)
http.Serve(l, JWTMiddleware(mux))
ErrorHandler: func(w http.ResponseWriter, r *http.Request, err string) {
res := &Response{
w: w,
Status: 403,
Data: err,
}
res.SendJson()
},
protocol/rtmp/rtmprelay/rtmprelay.go
代码语言:javascript复制type RtmpRelay struct {
PlayUrl string
PublishUrl string
cs_chan chan core.ChunkStream
sndctrl_chan chan string
connectPlayClient *core.ConnClient
connectPublishClient *core.ConnClient
startflag bool
}
代码语言:javascript复制func (self *RtmpRelay) Start() error
self.connectPlayClient = core.NewConnClient()
self.connectPublishClient = core.NewConnClient()
err := self.connectPlayClient.Start(self.PlayUrl, av.PLAY)
err = self.connectPublishClient.Start(self.PublishUrl, av.PUBLISH)
go self.rcvPlayChunkStream()
go self.sendPublishChunkStream()
代码语言:javascript复制func (self *RtmpRelay) rcvPlayChunkStream() {
err := self.connectPlayClient.Read(&rc)
r := bytes.NewReader(rc.Data)
vs, err := self.connectPlayClient.DecodeBatch(r, amf.AMF0)
self.cs_chan <- rc
代码语言:javascript复制func (self *RtmpRelay) sendPublishChunkStream()
self.connectPublishClient.Write(rc)
self.connectPublishClient.Close(nil)
configure/channel.go
代码语言:javascript复制var RoomKeys = &RoomKeysType{
localCache: cache.New(cache.NoExpiration, 0),
}
代码语言:javascript复制type RoomKeysType struct {
redisCli *redis.Client
localCache *cache.Cache
}
代码语言:javascript复制func (r *RoomKeysType) SetKey(channel string) (key string, err error)
key = uid.RandStringRunes(48)
if _, err = r.redisCli.Get(key).Result(); err == redis.Nil {
err = r.redisCli.Set(channel, key, 0).Err()
err = r.redisCli.Set(key, channel, 0).Err()
代码语言:javascript复制func (r *RoomKeysType) DeleteChannel(channel string) bool
r.redisCli.Del(channel).Err()
key, ok := r.localCache.Get(channel)
r.localCache.Delete(channel)
r.localCache.Delete(key.(string))