Android GB28181设备接入端语音广播和语音对讲技术实现探究

2022-08-24 17:23:52 浏览数 (1)

上篇文章提到Android端GB28181接入端的语音广播和语音对讲的实现,从spec角度大概介绍了下流程和简单的接口设计,好多开发者私信我,希望展开说一下。其实这块难度不大,只是广播和对讲涉及到双向实现,如果之前没有相关的积累,从头实现麻烦一些而已。

语音广播的流程大家应该非常清楚了,简单来说,SIP服务器发送Broadcast语音广播命令到android接入端,接入端应答,在收到200 OK后,发送INVITE消息,Android接入端收到INVITE的200 OK响应后,回复ACK,开始读取并解析RTP包,然后对音频数据解码,输出到Android播放设备即可。

从DEMO来看,当有语音广播接入进来后,GB28181语音广播按钮会处于可用状态。

语音广播信令Listener如下:

代码语言:javascript复制
package com.gb28181.ntsignalling;

public interface GBSIPAgentListener
{
    /*
    *收到语音广播通知
     */
    void ntsOnNotifyBroadcastCommand(String fromUserName, String fromUserNameAtDomain, String sn, String sourceID, String targetID);

    /*
    *需要准备接受语音广播的SDP内容
     */
    void ntsOnAudioBroadcast(String commandFromUserName, String commandFromUserNameAtDomain, String sourceID, String targetID);

    /*
    *音频广播, 发送Invite请求异常
     */
    void ntsOnInviteAudioBroadcastException(String sourceID, String targetID, String errorInfo);

    /*
    *音频广播, 等待Invite响应超时
     */
    void ntsOnInviteAudioBroadcastTimeout(String sourceID, String targetID);

    /*
    *音频广播, 收到Invite消息最终响应
     */
    void ntsOnInviteAudioBroadcastResponse(String sourceID, String targetID, int;

    /*
     * 音频广播, 收到BYE Message
     */
    void ntsOnByeAudioBroadcast(String sourceID, String targetID);

    /*
    * 不是在收到BYE Message情况下, 终止音频广播
     */
    void ntsOnTerminateAudioBroadcast(String sourceID, String targetID);
}

相关信令接口如下:

代码语言:javascript复制
package com.gb28181.ntsignalling;

public interface GBSIPAgent {

    /*
     *语音广播应答
     */
    void respondBroadcastCommand(String fromUserName, String fromUserNameAtDomain, String sn, String sourceID, String targetID, boolean;

    /*
    *语音广播接收者发送Invite消息, rtp ssrc暂时由sdk生成
    *@param addressType: ipv4:"IP4", ipv6:"IP6", 其他不支持, 填充SDP用
    *@param localAddress: 本地IP地址, 填充SDP用
    *@param localPort: 本地端口, 填充SDP用
    *@param mediaTransportProtocol: 媒体传输协议, rtp over udp:"RTP/AVP", rtp over tcp:"TCP/RTP/AVP". 其他不支持, 填充SDP用
     */
    boolean inviteAudioBroadcast(String commandFromUserName, String commandFromUserNameAtDomain, String sourceID, String targetID,
                                 String addressType, String localAddress, int;

    /*
    *取消音频广播, 这个需要在invite收到临时响应之后,最终响应之前才能成功, 如果UAS已经发送过最终响应, UAS收到cancel不做处理, 具体参考RFC3261
     */
    boolean cancelAudioBroadcast(String sourceID, String targetID);

    /*
    *终止语音广播会话, 发送BYE消息
     */
    boolean byeAudioBroadcast(String sourceID, String targetID);
}

RTP音频包接收和解码输出接口,由于我们已经有非常成熟的RTMP和RTSP Player,我们是要在此基础上,扩展一些接口即可:

代码语言:javascript复制
/*
 * SmartPlayerJniV2.java
 * SmartPlayerJniV2
 *
 * Github: https://github.com/daniulive/SmarterStreaming
 * 
 */

package com.daniulive.smartplayer;
 
public class SmartPlayerJniV2 {
/**
   * Initialize Player(启动播放实例)
   *
   * @param ctx: get by this.getApplicationContext()
   *
   * <pre>This function must be called firstly.</pre>
   *
   * @return
 
  public native long SmartPlayerOpen(Object ctx);
 
  /**
   * Set External Audio Output(设置回调PCM数据)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param external_audio_output:  External Audio Output
   *
   * @return
  public native int SmartPlayerSetExternalAudioOutput(long;
 
  /**
   * Set Audio Data Callback(设置回调编码后音频数据)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param audio_data_callback: Audio Data Callback.
   *
   * @return
  public native int SmartPlayerSetAudioDataCallback(long;
 
 
  /**
   * Set buffer(设置缓冲时间,单位:毫秒)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param buffer:
   *
   * <pre> NOTE: Unit is millisecond, range is 0-5000 ms </pre>
   *
   * @return
  public native int SmartPlayerSetBuffer(long handle, int;
 
  /**
   * Set mute or not(设置实时静音)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param is_mute: if with 1:mute, if with 0: does not mute
   *
   * @return
  public native int SmartPlayerSetMute(long handle, int;
 
  /**
   * 设置播放音量
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param volume: 范围是[0, 100], 0是静音,100是最大音量, 默认是100
   *
   * @return
  public native int SmartPlayerSetAudioVolume(long handle, int;
 
 
  /**
   * 清除所有 rtp receivers
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @return
  public native int SmartPlayerClearRtpReceivers(long;
 
 
  /**
   * 增加 rtp receiver
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param rtp_receiver_handle: return value from CreateRTPReceiver()
   *
   * @return
  public native int SmartPlayerAddRtpReceiver(long handle, long;
 
 
  /**
   * 设置需要播放或录像的RTMP/RTSP url
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @param uri: rtsp/rtmp playback/recorder uri
   *
   * @return
  public native int SmartPlayerSetUrl(long;
 
 
  /**
   * Start playback stream(开始播放)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @return
  public native int SmartPlayerStartPlay(long;
 
  /**
   * Stop playback stream(停止播放)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @return
  public native int SmartPlayerStopPlay(long;
 
 
  /**
   * Start pull stream(开始拉流,用于数据转发,只拉流不播放)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @return
  public native int SmartPlayerStartPullStream(long;
 
  /**
   * Stop pull stream(停止拉流)
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * @return
  public native int SmartPlayerStopPullStream(long;
 
  /**
   * 关闭播放实例,结束时必须调用close接口释放资源
   *
   * @param handle: return value from SmartPlayerOpen()
   *
   * <pre> NOTE: it could not use player handle after call this function. </pre> 
   *
   * @return
  public native int SmartPlayerClose(long;
 
 
  /*                  RTP Receiver                      */
 
  /*
   * 创建RTP Receiver
   *
   * @param reserve:保留参数传0
   *
   * @return RTP Receiver 句柄,0表示失败
   */
  public native long CreateRTPReceiver(int;
 
 
  /**
   *设置 RTP Receiver传输协议
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param transport_protocol, 0:UDP, 1:TCP, 默认是UDP
   *
   * @return
  public native int SetRTPReceiverTransportProtocol(long rtp_receiver_handle, int;
 
 
  /**
   *设置 RTP Receiver IP地址类型
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param ip_address_type, 0:IPV4, 1:IPV6, 默认是IPV4
   *
   * @return
  public native int SetRTPReceiverIPAddressType(long rtp_receiver_handle, int;
 
 
  /**
   *设置 RTP Receiver RTP Socket本地端口
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param port, 必须是偶数,设置0的话SDK会自动分配, 默认值是0
   *
   * @return
  public native int SetRTPReceiverLocalPort(long rtp_receiver_handle, int;
 
 
  /**
   *设置 RTP Receiver SSRC
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param ssrc, 如果设置的话,这个字符串要能转换成uint32类型, 否则设置失败
   *
   * @return
  public native int SetRTPReceiverSSRC(long;
 
 
  /**
   *创建 RTP Receiver 会话
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param reserve, 保留值,目前传0
   *
   * @return
  public native int CreateRTPReceiverSession(long rtp_receiver_handle, int;
 
 
  /**
   *获取 RTP Receiver RTP Socket本地端口
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @return
  public native int GetRTPReceiverLocalPort(long;
 
 
  /**
   *设置 RTP Receiver Payload 相关信息
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @param payload_type, 请参考 RFC 3551
   *
   * @param encoding_name, 编码名, 请参考 RFC 3551, 如果payload_type不是动态的, 可能传null就好
   *
   * @param media_type, 媒体类型, 请参考 RFC 3551, 1 是视频, 2是音频
   *
   * @param clock_rate, 请参考 RFC 3551
   *
   * @return
  public native int SetRTPReceiverPayloadType(long rtp_receiver_handle, int payload_type, String encoding_name, int media_type, int;
 
 
  /**
   *设置 RTP Receiver 音频采样率
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param sampling_rate, 音频采样率
   *
   * @return
  public native int SetRTPReceiverAudioSamplingRate(long rtp_receiver_handle, int;
 
  /**
   *设置 RTP Receiver 音频通道数
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param channels, 音频通道数
   *
   * @return
  public native int SetRTPReceiverAudioChannels(long rtp_receiver_handle, int;
 
 
  /**
   *设置 RTP Receiver 远端地址
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   * @param address, IP地址
   * @param port, 端口
   *
   * @return
  public native int SetRTPReceiverRemoteAddress(long rtp_receiver_handle, String address, int;
 
  /**
   *初始化 RTP Receiver
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @return
  public native int InitRTPReceiver(long;
 
  /**
   *UnInit RTP Receiver
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @return
  public native int UnInitRTPReceiver(long;
 
 
  /**
   *Destory RTP Receiver Session
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @return
  public native int DestoryRTPReceiverSession(long;
 
 
  /**
   *Destory RTP Receiver
   *
   * @param rtp_receiver_handle, CreateRTPReceiver
   *
   * @return
  public native int DestoryRTPReceiver(long;
 
 
  /*                  RTP Receiver                      */

上层调用DEMO实例代码:

代码语言:javascript复制
public class AndroidGB28181Demo implements GBSIPAgentListener {
    private String gb_source_id_ = null;
    private String gb_target_id_ = null;
 
    private long player_handle_ = 0;
    private long rtp_receiver_handle_ = 0;
    private AtomicLong last_receive_audio_data_time_ = new AtomicLong(0);
  
    @Override
    public void ntsOnNotifyBroadcastCommand(String fromUserName, String fromUserNameAtDomain, String sn, String sourceID, String targetID) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                if (gb28181_agent_ != null ) {
                    gb28181_agent_.respondBroadcastCommand(from_user_name_, from_user_name_at_domain_,sn_,source_id_, target_id_, true);
                }
            }
 
            private String from_user_name_;
            private String from_user_name_at_domain_;
            private String sn_;
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String from_user_name, String from_user_name_at_domain, String sn, String source_id, String target_id) {
                this.from_user_name_ = from_user_name;
                this.from_user_name_at_domain_ = from_user_name_at_domain;
                this.sn_ = sn;
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(fromUserName, fromUserNameAtDomain, sn, sourceID, targetID),0);
    }
 
    @Override
    public void ntsOnAudioBroadcast(String commandFromUserName, String commandFromUserNameAtDomain, String sourceID, String targetID) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                stopAudioPlayer();
                destoryRTPReceiver();
 
                if (gb28181_agent_ != null ) {
                    String local_ip_addr = IPAddrUtils.getIpAddress(context_);
 
                    boolean is_tcp = true; // 默认用TCP
                    rtp_receiver_handle_ = lib_player_.CreateRTPReceiver(0);
                    if (rtp_receiver_handle_ != 0 ) {
                        lib_player_.SetRTPReceiverTransportProtocol(rtp_receiver_handle_, is_tcp?1:0);
                        lib_player_.SetRTPReceiverIPAddressType(rtp_receiver_handle_, 0);
 
                        if (0 == lib_player_.CreateRTPReceiverSession(rtp_receiver_handle_, 0) ) {
                            int local_port = lib_player_.GetRTPReceiverLocalPort(rtp_receiver_handle_);
                            boolean ret = gb28181_agent_.inviteAudioBroadcast(command_from_user_name_,command_from_user_name_at_domain_,
                                    source_id_, target_id_, "IP4", local_ip_addr, local_port, is_tcp?"TCP/RTP/AVP":"RTP/AVP");
 
                            if (!ret ) {
                                destoryRTPReceiver();
                            }
 
                        } else {
                            destoryRTPReceiver();
                        }
                    }
                }
            }
 
            private String command_from_user_name_;
            private String command_from_user_name_at_domain_;
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String command_from_user_name, String command_from_user_name_at_domain, String source_id, String target_id) {
                this.command_from_user_name_ = command_from_user_name;
                this.command_from_user_name_at_domain_ = command_from_user_name_at_domain;
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(commandFromUserName, commandFromUserNameAtDomain, sourceID, targetID),0);
    }
 
    @Override
    public void ntsOnInviteAudioBroadcastException(String sourceID, String targetID, String errorInfo) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                destoryRTPReceiver();
            }
 
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String source_id, String target_id) {
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(sourceID, targetID),0);
    }
 
    @Override
    public void ntsOnInviteAudioBroadcastTimeout(String sourceID, String targetID) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                destoryRTPReceiver();
            }
 
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String source_id, String target_id) {
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(sourceID, targetID),0);
    }
 
    class PlayerExternalPCMOutput implements NTExternalAudioOutput {
        private int buffer_size_ = 0;
        private ByteBuffer pcm_buffer_ = null;
 
        @Override
        public ByteBuffer getPcmByteBuffer(int  {
            if(size < 1)
                return null;
 
            if(buffer_size_ != size) {
                buffer_size_ = size;
                pcm_buffer_ = ByteBuffer.allocateDirect(buffer_size_);
            }
 
            return pcm_buffer_;
        }
 
        public void onGetPcmFrame(int ret, int sampleRate, int channel, int sampleSize, int {
 
            if (null == pcm_buffer_)
                return;
 
            pcm_buffer_.rewind();
 
            if (ret == 0 && isGB28181StreamRunning && publisherHandle != 0 )
                // 传给发送端做音频相关处理
                libPublisher.SmartPublisherOnFarEndPCMData(publisherHandle, pcm_buffer_, sampleRate, channel, sampleSize, is_low_latency);
        }
    }
 
    class PlayerAudioDataOutput implements NTAudioDataCallback {
        private int buffer_size_ = 0;
        private int param_info_size_ = 0;
 
        private ByteBuffer buffer_ = null;
        private ByteBuffer parameter_info_ = null;
 
        @Override
        public ByteBuffer getAudioByteBuffer(int {
            if( size < 1 ) return null;
 
            if (size <= buffer_size_ && buffer_ != null )
                return buffer_;
 
            buffer_size_ = align(size   256, 16);
            buffer_ = ByteBuffer.allocateDirect(buffer_size_);
            return buffer_;
        }
 
        @Override
        public ByteBuffer getAudioParameterInfo(int {
            if(size < 1) return null;
 
            if ( size <= param_info_size_ &&  parameter_info_ != null )
                return  parameter_info_;
 
            param_info_size_ = align(size   32, 16);
            parameter_info_ = ByteBuffer.allocateDirect(param_info_size_);
 
            return parameter_info_;
        }
 
        public void onAudioDataCallback(int ret, int audio_codec_id, int sample_size, int is_key_frame, long timestamp, int sample_rate, int channel, int parameter_info_size, long  {
            last_receive_audio_data_time_.set(SystemClock.elapsedRealtime());
        }
    }
 
    class AudioPlayerDataTimer implements Runnable {
        public static final int THRESHOLD_MS = 60*1000; 
        public static final int INTERVAL_MS = 10*1000; 
 
        public AudioPlayerDataTimer(long {
            handle_ = handle;
        }
 
        @Override
        public void run() {
            if (0 == handle_)
                return;
 
            if (handle_ != player_handle_)
                return;
  
            long last_update_time = last_receive_audio_data_time_.get();
            long cur_time = SystemClock.elapsedRealtime();
 
            if ( (last_update_time   this.THRESHOLD_MS) >  cur_time) {
                // 继续定时器
                handler_.postDelayed(new AudioPlayerDataTimer(this.handle_), this.INTERVAL_MS);
 
            }
            else {
                if (gb_source_id_!= null && gb_target_id_ != null) {
                    if (gb28181_agent_ != null)
                        gb28181_agent_.byeAudioBroadcast(gb_source_id_, gb_target_id_);
                }
 
                gb_source_id_= null;
                gb_target_id_ = null;
 
                stopAudioPlayer();
                destoryRTPReceiver();
            }
        }
 
        private long handle_;
    }
 
    private boolean startAudioPlay() {
        if (player_handle_ != 0 )
            return false;
 
        player_handle_ = lib_player_.SmartPlayerOpen(context_);
        if (player_handle_ == 0)
            return false;
 
        // lib_player_.SetSmartPlayerEventCallbackV2(player_handle_,new EventHandePlayerV2());
 
        lib_player_.SmartPlayerSetBuffer(player_handle_, 0);
 
        lib_player_.SmartPlayerSetReportDownloadSpeed(player_handle_, 1, 10);
 
        lib_player_.SmartPlayerClearRtpReceivers(player_handle_);
        lib_player_.SmartPlayerAddRtpReceiver(player_handle_, rtp_receiver_handle_);
 
        lib_player_.SmartPlayerSetSurface(player_handle_, null);
        // lib_player_.SmartPlayerSetRenderScaleMode(player_handle_, 1);
 
        lib_player_.SmartPlayerSetAudioOutputType(player_handle_, 1);
 
        lib_player_.SmartPlayerSetMute(player_handle_, 0);
 
        lib_player_.SmartPlayerSetAudioVolume(player_handle_, 100);
 
        lib_player_.SmartPlayerSetExternalAudioOutput(player_handle_, new PlayerExternalPCMOutput());
 
        lib_player_.SmartPlayerSetUrl(player_handle_, "rtp://xxxxxxxxxxxxxxxxxxx");
 
        if (0 != lib_player_.SmartPlayerStartPlay(player_handle_)) {
            lib_player_.SmartPlayerClose(player_handle_);
            player_handle_ = 0;
 
            Log.e(TAG,  "start audio paly failed");
            return false;
        }
 
        lib_player_.SmartPlayerSetAudioDataCallback(player_handle_, new PlayerAudioDataOutput());
 
        if (0 ==lib_player_.SmartPlayerStartPullStream(player_handle_) ) {
            // 启动定时器,长时间收不到音频数据,则停止播放,发送BYE
            last_receive_audio_data_time_.set(SystemClock.elapsedRealtime());
            handler_.postDelayed(new AudioPlayerDataTimer(player_handle_), AudioPlayerDataTimer.INTERVAL_MS);
        }
 
        return true;
    }
 
    private void stopAudioPlayer() {
        if (player_handle_ != 0 ) {
            lib_player_.SmartPlayerStopPullStream(player_handle_);
            lib_player_.SmartPlayerStopPlay(player_handle_);
            lib_player_.SmartPlayerClose(player_handle_);
            player_handle_ = 0;
        }
    }
 
    private void destoryRTPReceiver() {
        if (rtp_receiver_handle_ != 0) {
            lib_player_.UnInitRTPReceiver(rtp_receiver_handle_);
            lib_player_.DestoryRTPReceiverSession(rtp_receiver_handle_);
            lib_player_.DestoryRTPReceiver(rtp_receiver_handle_);
            rtp_receiver_handle_ = 0;
        }
    }
 
    @Override
    public void ntsOnInviteAudioBroadcastResponse(String sourceID, String targetID, int {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                boolean is_need_destory_rtp = true;
 
                if (gb28181_agent_ != null ) {
                    boolean is_need_bye = 200==status_code_;
 
                    if (200 == status_code_ && session_description_ != null && rtp_receiver_handle_ != 0 ) {
                        MediaSessionDescription audio_des = session_description_.getAudioDescription();
 
                        SDPRtpMapAttribute audio_attr = null;
                        if (audio_des != null && audio_des.getRtpMapAttributes() != null && !audio_des.getRtpMapAttributes().isEmpty() )
                            audio_attr = audio_des.getRtpMapAttributes().get(0);
 
                        if ( audio_des != null && audio_attr != null ) {
                            lib_player_.SetRTPReceiverSSRC(rtp_receiver_handle_, audio_des.getSSRC());
 
                            int clock_rate = audio_attr.getClockRate();
                            lib_player_.SetRTPReceiverPayloadType(rtp_receiver_handle_, audio_attr.getPayloadType(),  audio_attr.getEncodingName(), 2, clock_rate);
 
                            // 如果是PCMA, 会默认填采样率8000, 通道1, 其他音频编码需要手动填入
                            // lib_player_.SetRTPReceiverAudioSamplingRate(rtp_receiver_handle_, 8000);
                            // lib_player_.SetRTPReceiverAudioChannels(rtp_receiver_handle_, 1);
 
                            lib_player_.SetRTPReceiverRemoteAddress(rtp_receiver_handle_, audio_des.getAddress(), audio_des.getPort());
                            lib_player_.InitRTPReceiver(rtp_receiver_handle_);
 
                            if (startAudioPlay()) {
                                is_need_bye = false;
                                is_need_destory_rtp = false;
                
                                gb_source_id_ = source_id_;
                                gb_target_id_ = target_id_;
                             
                            }
                        }
 
                    } 
 
                    if (is_need_bye)
                        gb28181_agent_.byeAudioBroadcast(source_id_, target_id_);
                }
 
                if (is_need_destory_rtp)
                    destoryRTPReceiver();
            }
 
            private String source_id_;
            private String target_id_;
            private int status_code_;
            private PlaySessionDescription session_description_;
 
            public Runnable set(String source_id, String target_id, int {
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                this.status_code_ = status_code;
                this.session_description_ = session_description;
                return this;
            }
 
        }.set(sourceID, targetID, statusCode, sessionDescription),0);
    }
 
    @Override
    public void ntsOnByeAudioBroadcast(String sourceID, String targetID) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                gb_source_id_ = null;
                gb_target_id_ = null;
    
                stopAudioPlayer();
                destoryRTPReceiver();
            }
 
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String source_id, String target_id) {
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(sourceID, targetID),0);
    }
 
    @Override
    public void ntsOnTerminateAudioBroadcast(String sourceID, String targetID) {
        handler_.postDelayed(new Runnable() {
            @Override
            public void run() {
                gb_source_id_ = null;
                gb_target_id_ = null;
 
                stopAudioPlayer();
                destoryRTPReceiver();
            }
 
            private String source_id_;
            private String target_id_;
 
            public Runnable set(String source_id, String target_id) {
                this.source_id_ = source_id;
                this.target_id_ = target_id;
                return this;
            }
 
        }.set(sourceID, targetID),0);
    }
}

以上是大概的流程,通过自测和现场的反馈,由于我们有回音消除机制,整体的体验还是非常不错的。

有开发者私信我们,如果从头开发Android平台的GB28181接入端,需要多久?我想说的是,如果是按照SPEC实现个DEMO,验证技术可行性的话不难,但是如果是产品级,确保功能完备性能优异长时间运行稳定的话,从头开发,难度还是挺大的。

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