【API使用系列,整理】NSObject专题

2022-03-08 14:35:50 浏览数 (1)

1 NSObject源码实现分析

Objective-C NSObject的实现分析(2014-10-23更新)

http://blog.csdn.net/uxyheaven/article/details/38120335

1.1 属性

1.1.1 isa

是一个指向Class的指针,具体请看这篇文章Objective-C objc_class介绍

1.2 方法

1.2.1 class

实例方法返回的是isa指针, 类方法返回的是本身

代码实现如下:

- class

{

return (id)isa;

}

class

{

return self;

}

1.2.2 superclass

返回父类

代码实现如下:

superclass

{

return class_getSuperclass((Class)self);

}

- superclass

{

return class_getSuperclass(isa);

}

superclass

{

return class_getSuperclass((Class)self);

}

- superclass

{

return class_getSuperclass(isa);

}

调用的是runtime中的class_getSuperclass方法,跟踪到最后实例方法返回的是isa->superclass,类方法返回的是self->superclass

static class_t * getSuperclass(class_t *cls)

{

if (!cls) return NULL;

return cls->superclass;

}

1.2.3 isEqual

就是直接比较

- (BOOL)isEqual:anObject

{

return anObject ==self;

}

- (BOOL)isEqual:anObject

{

return anObject == self;

}

1.2.4 isMemberOf:

- (BOOL)isMemberOf:aClass

{

return isa == (Class)aClass;

}

看代码可以得知是通过比较实例对象的isa是否和 传过来的[类 Class] 一样来判断的.而实例对象的isa确实就是指着实例对象的类的.

- (BOOL)isMemberOf:aClass

{

return isa ==(Class)aClass;

}

1.2.5 isKindOf:

- (BOOL)isKindOf:aClass

{

register Class cls;

for (cls = isa; cls; cls = class_getSuperclass(cls))

if (cls == (Class)aClass)

return YES;

return NO;

}

// class_getSuperclass展开后如下

static class_t *getSuperclass(class_t *cls)

{

if (!cls) return NULL;

return cls->superclass;

}

代码思路也很好理解,如果自己的isa等于aClass(aClass的父类,此处循环)就返回YES,否则返回NO

- (BOOL)isKindOf:aClass

{

register Classcls;

for (cls = isa;cls; cls = class_getSuperclass(cls))

if (cls ==(Class)aClass)

returnYES;

return NO;

}

// class_getSuperclass展开后如下

static class_t * getSuperclass(class_t *cls)

{

if (!cls) returnNULL;

return cls->superclass;

}

1.2.6 init

- init

{

return self;

}

没什么好说的

- init

{

return self;

}

1.2.7 alloc

alloc

{

return (*_zoneAlloc)((Class)self, 0, malloc_default_zone());

}

alloc

{

return (*_zoneAlloc)((Class)self, 0, malloc_default_zone());

}

这里有一个函数指针和一个结构体,我们跟进去看

id (*_zoneAlloc)(Class, size_t, voidvoid *) =_class_createInstanceFromZone;

PRIVATE_EXTERN id

_class_createInstanceFromZone(Class cls, size_t extraBytes,voidvoid *zone)

{

id obj;

size_t size;

// Can't createsomething for nothing

if (!cls) returnnil;

// Allocate andinitialize

size =_class_getInstanceSize(cls) extraBytes;

// CF requires allobjects be at least 16 bytes.

if (size < 16)size = 16;

#if SUPPORT_GC

if (UseGC) {

obj =(id)auto_zone_allocate_object(gc_zone, size, AUTO_OBJECT_SCANNED, 0, 1);

} else

#endif

if (zone) {

obj = (id)malloc_zone_calloc (zone, 1, size);

} else {

obj = (id)calloc(1, size);

}

if (!obj) return nil;

obj->isa =cls;

if(_class_hasCxxStructors(cls)) {

obj =_objc_constructOrFree(cls, obj);

}

return obj;

}

id (*_zoneAlloc)(Class, size_t, void *) = _class_createInstanceFromZone;

PRIVATE_EXTERN id

_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone)

{

id obj;

size_t size;

// Can't create something for nothing

if (!cls) return nil;

// Allocate and initialize

size = _class_getInstanceSize(cls) extraBytes;

// CF requires all objects be at least 16 bytes.

if (size < 16) size = 16;

#if SUPPORT_GC

if (UseGC) {

obj = (id)auto_zone_allocate_object(gc_zone, size, AUTO_OBJECT_SCANNED, 0, 1);

} else

#endif

if (zone) {

obj = (id)malloc_zone_calloc (zone, 1, size);

} else {

obj = (id)calloc(1, size);

}

if (!obj) return nil;

obj->isa = cls;

if (_class_hasCxxStructors(cls)) {

obj = _objc_constructOrFree(cls, obj);

}

return obj;

}

上面那段代码的作用是:

1、得到这个类占用多少空间,最小占16 bytes;

2、然后就给这个实例分配多少空间, 如果失败的话就返回nil;

3、把这个实例的isa设置成这个类对象;

4、如果cls的info设置了get属性就用cls这个类在obj这个空间去构造一个实例,跟进去是

static BOOL object_cxxConstructFromClass(id obj, Class cls)

{

id (*ctor)(id);

Class supercls;

// Stop if neither this class nor any superclass has ctors.

if (!_class_hasCxxStructors(cls)) return YES; // no ctor - ok

supercls = _class_getSuperclass(cls);

// Call superclasses' ctors first, if any.

if (supercls) {

BOOL ok = object_cxxConstructFromClass(obj, supercls);

if (!ok) return NO; // some superclass's ctor failed - give up

}

// Find this class's ctor, if any.

ctor = (id(*)(id))lookupMethodInClassAndLoadCache(cls, SEL_cxx_construct);

if (ctor == (id(*)(id))&_objc_msgForward_internal) return YES; // no ctor - ok

// Call this class's ctor.

if (PrintCxxCtors) {

_objc_inform("CXX: calling C constructors for class %s", _class_getName(cls));

}

if ((*ctor)(obj)) return YES; // ctor called and succeeded - ok

// This class's ctor was called and failed.

// Call superclasses's dtors to clean up.

if (supercls) object_cxxDestructFromClass(obj, supercls);

return NO;

}

大意是,先看自己有没有父类,有就递归调用自己,然后给自己添加方法,然后添加类别

1.2.8 new

new

{

id newObject =(*_alloc)((Class)self, 0);

Class metaClass =self->isa;

if(class_getVersion(metaClass) > 1)

return[newObject init];

else

returnnewObject;

}

跟进去看一下,发现是和alloc差不多

id (*_alloc)(Class, size_t) = _class_createInstance;

static id _class_createInstance(Class cls, size_textraBytes)

{

return_class_createInstanceFromZone (cls, extraBytes, NULL);

}

1.2.9 free

- free

{

return(*_dealloc)(self);

}

free

{

return nil;

}

跟进去看一下

static id _object_dispose(idanObject)

{

if (anObject==nil)return nil;

objc_destructInstance(anObject);

#if SUPPORT_GC

if (UseGC) {

auto_zone_retain(gc_zone, anObject); // gc free expects rc==1

} else

#endif

{

// onlyclobber isa for non-gc

anObject->isa = _objc_getFreedObjectClass ();

}

free(anObject);

return nil;

}

void *objc_destructInstance(id obj)

{

if (obj) {

Class isa =_object_getClass(obj);

if(_class_hasCxxStructors(isa)) {

object_cxxDestruct(obj);

}

if(_class_instancesHaveAssociatedObjects(isa)) {

_object_remove_assocations(obj);

}

if (!UseGC) objc_clear_deallocating(obj);

}

return obj;

}

1、执行一个叫object_cxxDestruct的东西干了点什么事(沿着继承链逐层向上搜寻SEL_cxx_destruct这个selector,找到函数实现(void (*)(id)(函数指针)并执行);

2、 执行_object_remove_assocations去除和这个对象关联的对象;

3、执行objc_clear_deallocating,清空引用计数表并清除弱引用表,将所有weak引用指nil

1.2.10 respondsTo:

是查找有没有实现某个方法

- (BOOL)respondsTo:(SEL)aSelector

{

return class_respondsToMethod(isa, aSelector);

}

BOOL class_respondsToMethod(Class cls, SEL sel)

{

OBJC_WARN_DEPRECATED;

return class_respondsToSelector(cls, sel);

}

BOOL class_respondsToSelector(Class cls, SEL sel)

{

IMP imp;

if (!sel || !cls) return NO;

// Avoids initialize because it historically did so.

// We're notreturning a callable IMP anyway.

imp = lookUpMethod(cls, sel, NO/*initialize*/, YES/*cache*/);

return (imp != (IMP)_objc_msgForward_internal)? YES : NO;

}

1.2.11 perform:

perform是发送消息到指定的接收器并返回值,下面是代码:

- perform:(SEL)aSelector

{

if(aSelector)

returnobjc_msgSend(self, aSelector);

else

return [selferror:_errBadSel, sel_getName(_cmd), aSelector];

}

原来就是objc_msgSend这玩意.objc_msgSend实现有很多个版本,大体逻辑应该差不多,首先在找缓存,找到就跳转过去,找不到就在Class的方法列表里找方法,如果还是没找到就转发.

下的是arm下的代码

ENTRY objc_msgSend

# check whether receiver is nil

teq a1, #0

itt eq

moveq a2, #0

bxeq lr

# save registers and load receiver's class forCacheLookup

stmfd sp!, {a4,v1}

ldr v1, [a1, #ISA]

# receiver is non-nil: search the cache

CacheLookup a2,v1, LMsgSendCacheMiss

# cache hit (imp in ip) and CacheLookup returns withnonstret (eq) set, restore registers and call

ldmfd sp!, {a4,v1}

bx ip

# cache miss: go search the method lists

LMsgSendCacheMiss:

ldmfd sp!, {a4,v1}

b _objc_msgSend_uncached

LMsgSendExit:

END_ENTRY objc_msgSend

STATIC_ENTRY objc_msgSend_uncached

# Push stack frame

stmfd sp!, {a1-a4,r7,lr}

add r7, sp, #16

# Load class and selector

ldr a1, [a1,#ISA] /* class = receiver->isa */

# MOVE a2, a2 /* selector already in a2 */

# Do the lookup

MI_CALL_EXTERNAL(__class_lookupMethodAndLoadCache)

MOVE ip, a1

# Prep for forwarding, Pop stack frame and call imp

teq v1, v1 /*set nonstret (eq) */

ldmfd sp!, {a1-a4,r7,lr}

bx ip

1.2.12 conformsTo:

返回是否遵循了某个协议

- (BOOL) conformsTo: (Protocol *)aProtocolObj

{

return [(id)isa conformsTo: aProtocolObj];

}

(BOOL) conformsTo: (Protocol *)aProtocolObj

{

Class class;

for (class = self; class; class = class_getSuperclass(class))

{

if(class_conformsToProtocol(class, aProtocolObj)) return YES;

}

return NO;

}

最终用的是class_conformsToProtocol,返回一个布尔值,表示一个类是否符合给定的协议。

class_conformsToProtocol的实现如下:

BOOL class_conformsToProtocol(Class cls_gen, Protocol*proto_gen)

{

struct old_class *cls = oldcls(cls_gen);

struct old_protocol *proto = oldprotocol(proto_gen);

if (!cls_gen) return NO;

if (!proto) returnNO;

if(cls->isa->version >= 3) {

structold_protocol_list *list;

for (list =cls->protocols; list != NULL; list = list->next) {

int i;

for (i =0; i < list->count; i ) {

if(list->list[i] == proto) return YES;

if(protocol_conformsToProtocol((Protocol *)list->list[i], proto_gen))

return YES;

}

if(cls->isa->version <= 4) break;

}

}

return NO;

}

可以看到是在cls->protocols里面找.protocols是协议的数组

1.2.13 copy

浅拷贝

- copy

{

return [self copyFromZone: [self zone]];

}

//返回指定区域的指针

- (voidvoid *)zone

{

void *z = malloc_zone_from_ptr(self);

return z ? z :malloc_default_zone();

}

- copyFromZone:(voidvoid *)z

{

return (*_zoneCopy)(self, 0, z);

}

id (*_zoneCopy)(id, size_t, void *) =_object_copyFromZone;

static id _object_copyFromZone(id oldObj, size_t extraBytes,voidvoid *zone)

{

id obj;

size_t size;

if (!oldObj) return nil;

//用旧对象的isa生成一个新的对象的空间

obj = (*_zoneAlloc)(oldObj->isa, extraBytes, zone);

size =_class_getInstanceSize(oldObj->isa) extraBytes;

// fixme need C copy constructor

//把旧对象的内存拷贝到新对象

objc_memmove_collectable(obj, oldObj, size);

}

2 概念原理

2.1 野指针与僵尸对象

2.1.1 野指针

C语言:

当我们声明1个指针变量,没有为这个指针变量赋初始值.这个指针变量的值是1个垃圾指指针,指向1块随机的内存空间。

OC语言:

指针指向的对象已经被回收掉了。这个指针就叫做野指针。

2.1.2 僵尸对象

僵尸对象:

1个已经被释放的对象 就叫做僵尸对象.

2.2 nil/Nil/NULL/NSNull的区别

nil:指向oc中对象的空指针

Nil:指向oc中类的空指针

NULL:指向其他类型的空指针,如一个c类型的内存指针

NSNull:在集合对象中,表示空值的对象

若obj为nil:

[obj message]将返回NO,而不是NSException

若obj为NSNull:

[obj message]将抛出异常NSException

nil和NULL从字面意思来理解比较简单,nil是一个对象,而NULL是一个值,我的理解为nil是将对象设置为空,而NULL是将基本类型设置为空的。而且我们对于nil调用方法,不会产生crash或者抛出异常。

看一下用法

NSURL *url = nil;

Class class = Nil;

int *pointerInt = NULL;

nil是一个对象指针为空,Nil是一个类指针为空,NULL是基本数据类型为空。

3 参考链接

IOS中类和对象还有,nil/Nil/NULL的区别

http://blog.sina.com.cn/s/blog_5fb39f910101akm1.html

cancelPreviousPerformRequestsWithTarget not cancelling anoutstanding performSelector:withDelay

http://stackoverflow.com/questions/8697648/cancelpreviousperformrequestswithtarget-not-cancelling-an-outstanding-performsel

iOS设置 延迟执行 与 取消延迟执行 方法 以及对runloop初步认识

http://www.cnblogs.com/someonelikeyou/p/5509878.html

IOS关于取消延迟执行函数的种种。performSelector与cancelPreviousPerformRequestsWithTarget

http://blog.csdn.net/samuelltk/article/details/8994313

IOS -延迟执行performSelector和取消延迟执行cancelPreviousPerformRequestsWithTarget

http://www.cnblogs.com/HermitCarb/p/4740773.html

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