【UE4】通过顶点数组自动剖分三角网格的算法

2021-11-10 14:52:49 浏览数 (2)

 Build.cs中增加模块

代码语言:javascript复制
// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;

public class GeoJsonRead : ModuleRules
{
	public GeoJsonRead(ReadOnlyTargetRules Target) : base(Target)
	{
		PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
	
		PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" , "ProceduralMeshComponent" });

		PrivateDependencyModuleNames.AddRange(new string[] {  });

		// Uncomment if you are using Slate UI
		// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
		
		// Uncomment if you are using online features
		// PrivateDependencyModuleNames.Add("OnlineSubsystem");

		// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
	}
}
代码语言:javascript复制
//Get

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