FFMPEG音频视频开发: VS2010+QT4.8.5引用FFMPEG库

2022-01-12 09:56:03 浏览数 (1)

一、环境介绍

操作系统: win7 64位 家庭版

QT版本: 4.8.5 (qt-win-opensource-4.8.5-vs2010.exe)

VS版本: 2010

FFMPEG版本: 4.2.2

二、QtCreate工程

2.1 FFMPEG库下载

ffmpeg4.2.2库下载地址: https://download.csdn.net/download/xiaolong1126626497/13328939

2.2 pro工程文件

代码语言:javascript复制
#-------------------------------------------------
#
# Project created by QtCreator 2021-01-09T15:25:40
#
#-------------------------------------------------

QT        = core gui

greaterThan(QT_MAJOR_VERSION, 4): QT  = widgets

TARGET = test1
TEMPLATE = app

QT  = multimedia # qaxserver qaxcontainer
#CONFIG  = debug qaxserver dll qaxcontainer warn_off
DEFINES  = QT_DLL QAXSERVER
INCLUDEPATH  = ./ffmpeg/include

LIBS  = -lQAxServerd 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/avcodec 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/avformat 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/avfilter 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/avutil 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/swresample 
    -l$$PWD/FFMPEG_WIN32_LIB_4.2.2/lib/swscale

SOURCES  = main.cpp
        mainwindow.cpp

HEADERS   = mainwindow.h

FORMS     = mainwindow.ui

2.3 引用头文件和库文件

代码语言:javascript复制
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <qdebug.h>

extern "C"{
#include <libavutil/opt.h>
#include <libavutil/mem.h>
#include <libavutil/fifo.h>
#include <libavutil/pixfmt.h>
#include <libavutil/log.h>
#include <libavutil/opt.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
#include <libavfilter/avfilter.h>
#include <libavfilter/buffersrc.h>
#include <libavfilter/buffersink.h>
}

#pragma comment(lib, "avcodec.lib")
#pragma comment(lib, "avformat.lib")
#pragma comment(lib, "swscale.lib")
#pragma comment(lib, "swresample.lib")
#pragma comment(lib, "avfilter.lib")

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    qDebug()<<"FFMPEG:"<<av_version_info();
}

MainWindow::~MainWindow()
{
    delete ui;
}

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