蓝桥杯单片机必备知识—–(5)独立按键
独立按键
注:在使用独立按键部分时,需将跳线帽放置BIT端
代码逻辑:
1.放在while(1)一直扫描按键是否按下 2.放在中断中 中断一次扫描按键是否按下 注:大型项目会放在中断中进行,一直扫描会占用过多资源,如果参加比赛则可以在while中一直使用循环
按键扫描函数
代码语言:javascript复制void read_key()
{
uchar temp;
static unsigned state = 0; //状态
temp = P3 & 0x0f; //临时存储P3的状态
switch(state)
{
case 0:{
if(P3 != 0x0f) state = 1;}break; //状态0,检测到有按键按下
case 1: //再次检测是否有按键按下,消抖
{
if(P3 != 0x0f){
switch(temp)
{
case 0x0e:{
s7 ;state = 2;}break; //如果S7按键对应的状态改变,则s7
case 0x0d:{
s6 ;state = 2;}break; //如果S6按键对应的状态改变,则s7
case 0x0b:{
s5 ;state = 2;}break; //如果S5按键对应的状态改变,则s7
case 0x07:{
s4 ;state = 2;}break; //如果S4按键对应的状态改变,则s7
}
}
else state = 0;
}break;
case 2:{
if(P3 == 0xff) state = 0;}break; //检测按键是否抬起
}
}
中断函数
代码语言:javascript复制void time0() interrupt 1
{
static unsigned char intr = 0;
display();
if( intr == 8) //按键消抖时间为5~10ms
{
intr = 0;
read_key(); //进行键扫描
}
}
主函数内容不再赘述,如有不明白请看1,2中的内容
测试结果:
代码粘贴
代码语言:javascript复制#include <stc15f2k60s2.h>
#define uint unsigned int
#define uchar unsigned char
uchar tab[] = {
0xc0,0xf9,0xa4,0xb0,0x99,0x92,0x82,0xf8,0x80,0x90,0xff};
uchar dspbuf[8] = {
10,10,10,10,10,10,10,10};
uchar s4 =0 ,s5 = 0,s6 = 0,s7 = 0;
void read_key();
void display();
void load();
void cls()
{
//关闭LED
P2 = (P2 & 0x1f) | 0x80;
P0 = 0xff;
P2 = 0x1f;
//关闭BUZZ
P2 = (P2 & 0x1f) | 0xa0;
P0 = 0x00;
P2 = 0x1f;
}
void main()
{
cls();
AUXR = 0x80;
TMOD = 0x80;
TL0 = 0xcd;
TH0 = 0xd4;
TR0 = 1;
ET0 = 1;
EA = 1;
while(1)
{
}
}
void time0() interrupt 1
{
static unsigned char intr = 0;
display();
if( intr == 8)
{
intr = 0;
read_key();
}
}
void read_key()
{
uchar temp;
static unsigned state = 0;
temp = P3 & 0x0f;
switch(state)
{
case 0:{
if(P3 != 0x0f) state = 1;}break;
case 1:
{
if(P3 != 0x0f){
switch(temp)
{
case 0x0e:{
s7 ;state = 2;}break;
case 0x0d:{
s6 ;state = 2;}break;
case 0x0b:{
s5 ;state = 2;}break;
case 0x07:{
s4 ;state = 2;}break;
}
}
else state = 0;
}break;
case 2:{
if(P3 == 0xff) state = 0;}break;
}
}
void load()
{
dspbuf[0] = s4;
dspbuf[1] = s5;
dspbuf[2] = s6;
dspbuf[3] = s7;
dspbuf[4] = 10;
dspbuf[5] = 10;
dspbuf[6] = 10;
dspbuf[7] = 10;
}
void display()
{
static unsigned char dspcom = 0;
load();
P2 = (P2 & 0x1f) | 0xe0;
P0 = 0xff;
P2 = 0x1f;
P2 = (P2 & 0x1f) | 0xc0;
P0 = 1 << dspcom;
P2 = 0x1f;
P2 = (P2 & 0x1f) | 0xe0;
P0 = tab[dspbuf[dspcom]];
P2 = 0x1f;
if( dspcom == 8) dspcom = 0;
}
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