Leetcode 735. Asteroid Collision

2021-07-08 16:26:45 浏览数 (1)

文章作者:Tyan 博客:noahsnail.com | CSDN | 简书

1. Description

2. Solution

**解析:**Version 1、Version 2,思路是一样的,写法不同。用栈实现,首先,判断当前小行星的直径,如果其大于0,或栈为空,或栈顶元素为负,则直接压入栈中,否则,则当前小行星的直径为负值,且栈顶元素为正值,然后对栈顶元素和当前小行星直径的绝对值比较,如果二者相等,则将当前小行星直径设为0,并将栈顶元素出栈,如果前者大于后者,不进行任何操作,处理下一个小行星直径,如果前者小于后者,则栈顶元素出栈,重复执行上述操作。

  • Version 1
代码语言:javascript复制
class Solution:
    def asteroidCollision(self, asteroids: List[int]) -> List[int]:
        stack = []
        for asteroid in asteroids:
            if asteroid > 0 or len(stack) == 0 or stack[-1] < 0:
                stack.append(asteroid)
                continue

            while stack and stack[-1] > 0 and stack[-1] <= abs(asteroid):
                if stack[-1] == abs(asteroid):
                    asteroid = 0
                stack.pop(-1)
                    
            if (len(stack) == 0 or stack[-1] < 0) and asteroid != 0:
                stack.append(asteroid)
        return stack   
  • Version 2
代码语言:javascript复制
class Solution:
    def asteroidCollision(self, asteroids: List[int]) -> List[int]:
        stack = []
        for asteroid in asteroids:
            while asteroid != 0:
                if asteroid > 0 or len(stack) == 0 or stack[-1] < 0:
                    stack.append(asteroid)
                    break
                if stack[-1] > abs(asteroid):
                    break
                if stack[-1] == abs(asteroid):
                    asteroid = 0
                stack.pop(-1)
        return stack

Reference

  1. https://leetcode.com/problems/asteroid-collision/

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