原生JS实现动画中的布局转换

2020-11-26 15:22:17 浏览数 (1)

在用JS编写动画的时候,经常用会到布局转换,即在运动前将相对定位转为绝对定位,然后执行动画函数。下面给大家分享一个运用原生JS实现的布局转换的Demo,效果如下:

以下是代码实现,欢迎大家复制粘贴及吐槽。

代码语言:javascript复制
<!DOCTYPE html>
<html>

<head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <title>原生JS实现动画中的布局转换</title>
    <style>
        * {
            margin: 0;
            padding: 0;
        }

        #ul1 {
            width: 366px;
            margin: 0 auto;
            position: relative;
        }

        #ul1 li {
            list-style: none;
            width: 100px;
            height: 100px;
            background: #CCC;
            border: 1px solid black;
            float: left;
            margin: 10px;
            z-index: 1;
        }
    </style>
    <!-- 运动框架 -->
    <script>
        // 获取指定样式的值
        function getStyle(obj, attr) {
            if (obj.currentStyle) {
                return obj.currentStyle[attr];
            } else {
                return getComputedStyle(obj, false)[attr];
            }
        };
        // 运动函数
        function startMove(obj, json, fn) {
            clearInterval(obj.timer);
            obj.timer = setInterval(function () {
                var bStop = true;
                for (var attr in json) {
                    var iCur = 0;
                    if (attr == 'opacity') {
                        iCur = parseInt(parseFloat(getStyle(obj, attr)) * 100);
                    } else {
                        iCur = parseInt(getStyle(obj, attr));
                    }
                    var iSpeed = (json[attr] - iCur) / 8;
                    iSpeed = iSpeed > 0 ? Math.ceil(iSpeed) : Math.floor(iSpeed);
                    if (iCur != json[attr]) {
                        bStop = false;
                    }
                    if (attr == 'opacity') {
                        obj.style.filter = 'alpha(opacity:'   (iCur   iSpeed)   ')';
                        obj.style.opacity = (iCur   iSpeed) / 100;
                    } else {
                        obj.style[attr] = iCur   iSpeed   'px';
                    }
                }

                if (bStop) {
                    clearInterval(obj.timer);
                    if (fn) {
                        fn();
                    }
                }
            }, 30)
        }
    </script>
    <!-- 添加事件 -->
    <script>
        window.onload = function () {
            var oUl = document.getElementById('ul1');
            var aLi = oUl.getElementsByTagName('li');
            var iMinZindex = 2;
            var i = 0;

            // 1.布局转换
            for (i = 0; i < aLi.length; i  ) {
                //aLi[i].innerHTML='left:' aLi[i].offsetLeft ', top:' aLi[i].offsetTop;
                aLi[i].style.left = aLi[i].offsetLeft   'px';
                aLi[i].style.top = aLi[i].offsetTop   'px';
            }

            // 必需要用两个循环
            for (i = 0; i < aLi.length; i  ) {
                aLi[i].style.position = 'absolute';
                //第一次循环中offset值已经计算了原有的margin值,所以此处要清除
                aLi[i].style.margin = '0';
            }

            // 2.加事件
            for (i = 0; i < aLi.length; i  ) {

                aLi[i].onmouseover = function () {
                    //让当前zIndex不断的增加,防止堆叠
                    this.style.zIndex = iMinZindex  ;
                    startMove(this, {
                        width: 200,
                        height: 200,
                        marginLeft: -50,
                        marginTop: -50
                    });
                };

                aLi[i].onmouseout = function () {
                    startMove(this, {
                        width: 100,
                        height: 100,
                        marginLeft: 0,
                        marginTop: 0
                    });
                };
            }
        };
    </script>

</head>

<body>
    <ul id="ul1">
        <li></li>
        <li></li>
        <li></li>
        <li></li>
        <li></li>
        <li></li>
        <li></li>
        <li></li>
        <li></li>
    </ul>
</body>

</html>

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