ES.11: Use auto to avoid redundant repetition of type names
ES.11:使用auto避免多余的类型名重复
Reason(原因)
- Simple repetition is tedious and error-prone. 简单的重复多余且易错。
- When you use auto, the name of the declared entity is in a fixed position in the declaration, increasing readability. 当你使用auto的时候,被定义实体的名称会出现在固定的位置,这样可以增加可读性。
- In a template function declaration the return type can be a member type. 在模板函数定义中,返回值可以是成员类型。
Example(示例)
Consider:
考虑以下代码:
代码语言:javascript复制auto p = v.begin(); // vector<int>::iterator
auto h = t.future();
auto q = make_unique<int[]>(s);
auto f = [](int x){ return x 10; };
In each case, we save writing a longish, hard-to-remember type that the compiler already knows but a programmer could get wrong.
无论哪种情况,我们都不必编写又长、类型又难记的类型信息。其实这些信息编译器已经知道,但程序员还是会弄错。
Example(示例)
代码语言:javascript复制template<class T>
auto Container<T>::first() -> Iterator; // Container<T>::Iterator
Exception(例外)
Avoid auto for initializer lists and in cases where you know exactly which type you want and where an initializer might require conversion.
对于你确切地知道所需类型但初始化器可能需要转换的情况,应避免为初始化列表使用auto。
Example(示例)
代码语言:javascript复制auto lst = { 1, 2, 3 }; // lst is an initializer list
auto x{1}; // x is an int (in C 17; initializer_list in C 11)
Note(注意)
When concepts become available, we can (and should) be more specific about the type we are deducing:
在concepts可以之后,我们可以(也应该)更加明确我们推断的类型。
代码语言:javascript复制// ...
ForwardIterator p = algo(x, y, z);
Example (C 17)
示例(C 17)
代码语言:javascript复制auto [ quotient, remainder ] = div(123456, 73); // break out the members of the div_t result
Enforcement(实施建议)
Flag redundant repetition of type names in a declaration.
标记在声明时发生的多余的类型名称重复。
原文链接
https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#es11-use-auto-to-avoid-redundant-repetition-of-type-names