Linux Tcp通信——服务器与客户端

2020-05-28 22:20:51 浏览数 (1)

之前一直想做linux qt方向的,然而现在变成嵌入式软件方向了。其实也还好吧,这样就需要对底层的一些东西了解,目前是智能交通行业了。

程序平台与环境:ubuntu16.04 64位、 c语言、

Eclipse编辑器、makefile文件编译(非cmake进行编译)

一、Tcp Server 源程序

程序特点:

①只能接受一个客户端连接

②可实现客户端断开后循环监听客户端连接

③启用端口复用,即kill掉之后不会显示端口被占用

④打印客户端连接地址

思考:

①如何发送结构体数据?

②如何封装自己的c语言socket通信模块?

③不清空接收缓存会有什么效果呢?

1. 服务器程序源码:

代码语言:javascript复制
#include <stdio.h>
#include <stdlib.h>

#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <errno.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>


#define SERVERPORT 8000
#define MAXLIN 4096

int main(void)
{
  int sockServer = -1;
  int connfd = -1;
  struct sockaddr_in addrClient; //client addr

    //01 create socket
    sockServer = socket(AF_INET, SOCK_STREAM, 0);
    //check is success
    if (sockServer < 0)
    {
      printf("create socket server faild!n");
        return -1;
    }
    else
    {
        printf("create socket server success!n");
    }

    //02 init server, fullfill sockaddr_in
    struct sockaddr_in addr;
    bzero(&addr, sizeof(addr));
    addr.sin_family = AF_INET;
    addr.sin_port = htons(SERVERPORT);
    addr.sin_addr.s_addr = htonl(INADDR_ANY) ;// receive data from any ip

  //设置该端口可复用
  socklen_t buflen = 1;
  socklen_t len = sizeof(buflen);
  setsockopt(sockServer, SOL_SOCKET, SO_REUSEADDR, &buflen,len);

    //03 bind socket
    int err = bind(sockServer, (struct sockaddr *)&addr, sizeof(addr));

    if (err < 0)
    {
        printf("bind() called failed!n");
        return -1;
    }
    else
    {
        printf("bind() called success! n");
    }

    //04 set the socket to listen mode, ready to receive client requests
    if(listen(sockServer, 5) < 0)
    {
        printf("listen() called failed!n");
        return -1;
    }
    else
    {
        printf("listen() called successful!n");
    }

    socklen_t sin_size = sizeof(struct sockaddr_in);

    const int nTempLen = 4096;
    char *recvbuf = (char *)malloc((size_t)nTempLen);

    while(1)
    {
      printf("wait client connecting ......n");
      connfd = accept(sockServer,
                        (struct sockaddr *)&(addrClient),
                        &sin_size);
printf(" client connect success !!! ip is: %s n",(inet_ntoa)(addrClient.sin_addr));

        while(connfd)   //modify  TcpServerRecv
        {
            //取实际收到的数据长度
            int nRecv = recv(connfd, recvbuf, nTempLen, 0);
            printf("recv size is %d n",nRecv);

            if(nRecv <=0 && errno != EINTR)
            {
                printf(" client disconnect !n" );
                break;
            }

            if(nRecv > 1)
            {
              printf("%s n",recvbuf);

                if(send(connfd,recvbuf,nTempLen,0)<0)
                {
                   printf("send msg error :%s(errno:%d)n",strerror(errno),errno);
                }
            }

            memset(recvbuf, 0, strlen(recvbuf));

        }

    }

  puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */
  return EXIT_SUCCESS;
}

2. Makefile文件模板

Makefile文件还没有深入研究

使用前进入到Makefile文件所在目录下,最好先 make clean,然后make

之前对cmake简单研究过,嵌入式开发用的还是更原始一些,用的make;还有就是写脚本指定的都是bash,现在指定的是sh~

代码语言:javascript复制
APP_DIR = .

#include dir
INC_DIR = $(APP_DIR)/include
# libs dir
LIBS_DIR = $(APP_DIR)/libs

#LDFLAGS  = -L$(LIBS_DIR) -

################################################################################
# Build config
################################################################################

# Comment/uncomment the following line to disable/enable debugging
DEBUG = n
ifeq ($(DEBUG),y)
  # "-O" is needed to expand inlines
  EXTRA_CFLAGS  = -O -g -DDEBUG
else
  EXTRA_CFLAGS  = -O2
endif

#APP_DIR = $(CURDIR)
APP_BIN = $(APP_DIR)/myserver
LDFLAGS  = -lpthread

# test dir
#TEST_DIR = $(APP_DIR)/test/

LIBS  = $(Libs) 
#EXTRA_CFLAGS  =-I INC_DIR 
EXTRA_CFLAGS  = -I$(INC_DIR)
EXTRA_CFLAGS  = -I$(MSGFRAME_DIR)

CFLAGS  =-Wall -MD

EXTRA_CFLAGS  = -I. -lpthread
################################################################################
# Build Rules
################################################################################
#CC = $(CROSS_COMPILE)gcc

all: $(APP_BIN)

SRCS_Comm = myServer.c 
OBJS_Comm = $(SRCS_Comm:.c=.o)

$(APP_BIN) : $(OBJS_Comm) 
  $(CC) $(CFLAGS) $(OBJS_Comm) -o $@ $(LDFLAGS)

%.o: %.c 
  $(CC) $(CFLAGS) $(EXTRA_CFLAGS) $(INCLUDE) -c $< -o $@

clean: 
  @rm -rf $(APP_BIN) $(OBJS_Comm) $(APP_DIR)/*.d $(APP_DIR)/Unit/*.d

二、Tcp Client源程序

程序特点:

①通过读取标准输入获取发送字符串,点击回车进行发送

②对是否成功连接到server进行判断

注意:

未包含#include <sys/socket.h>该头文件会有下面的警告:

代码语言:javascript复制
prevent implicit declaration of function ‘inet_addr’ [-Wimplicit-function-declaration]

代码语言:javascript复制
#include <stdio.h>
#include <stdlib.h>

#include <sys/socket.h>
//prevent implicit declaration of function ‘inet_addr’ [-Wimplicit-function-declaration]
#include <arpa/inet.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>
#include <fcntl.h>
#include <sys/shm.h>



#define PORT 8000
//#define SERV "192.168.23.1"
#define SERV "127.0.0.1"
#define BUFF 1024

int main(void)
{
  // 定义socket
  int sockfd = socket(AF_INET,SOCK_STREAM,0);
  // 定义sockaddr_in
  struct sockaddr_in skaddr;
  skaddr.sin_family = AF_INET;
  skaddr.sin_port   = htons(PORT);
  skaddr.sin_addr.s_addr = inet_addr(SERV);

  if( connect(sockfd,(struct sockaddr *)&skaddr, sizeof(skaddr)) < 0 )
  {
    printf("connect error n");
    exit(1);
  }
  printf("connect server success !!! n");

  char sendbuf[BUFF];

  while( fgets(sendbuf, sizeof(sendbuf), stdin) != NULL )
  {
    send(sockfd, sendbuf, strlen(sendbuf), 0);
    if( strcmp(sendbuf,"exitn") == 0)
    {
      break;
    }
  }

  close(sockfd);

  puts("!!!Hello World!!!"); /* prints !!!Hello World!!! */
  return EXIT_SUCCESS;
}

三、程序效果

应该是公司电脑加密问题无法上传图片。

四、小结

以后Qt研究的可能会少了,但是不会放弃的。

以后通信安全方面知识的学习会多一些,也会和大家做一些分享的。

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