碰撞检测
目录
- 代码实例
- 与简易拖拽的差异
- 下载源码链接
代码实例
代码语言:javascript复制<div id="box" style="background: #334;width: 100px;height: 100px;position: absolute;cursor: move;z-index: 999;"></div>
<div id="box2" style="background: green;width: 100px;height: 100px;position: absolute;top: 200px;left: 500px;"></div>
(function () {
var dragging = false
var boxX, boxY, mouseX, mouseY, offsetX, offsetY
var box = document.getElementById('box')
var box2 = document.getElementById('box2')
var box2X, box2Y
// 鼠标按下的动作
box.onmousedown = down
// 鼠标的移动动作
document.onmousemove = move
// 释放鼠标的动作
document.onmouseup = up
// 鼠标按下后的函数,e为事件对象
function down(e) {
dragging = true
// 获取元素所在的坐标
boxX = box.offsetLeft
boxY = box.offsetTop
// 获取元素box2所在的坐标
box2X = box2.offsetLeft
box2Y = box2.offsetTop
// 获取鼠标所在的坐标
mouseX = parseInt(getMouseXY(e).x)
mouseY = parseInt(getMouseXY(e).y)
// 鼠标相对元素左和上边缘的坐标
offsetX = mouseX - boxX
offsetY = mouseY - boxY
}
// 鼠标移动调用的函数
function move(e){
if (dragging) {
// 获取移动后的元素的坐标
var x = getMouseXY(e).x - offsetX
var y = getMouseXY(e).y - offsetY
// 计算可移动位置的大小, 保证元素不会超过可移动范围
var width = document.documentElement.clientWidth - box.offsetWidth
var height = document.documentElement.clientHeight - box.offsetHeight
// min方法保证不会超过右边界,max保证不会超过左边界
x = Math.min(Math.max(0, x), width)
y = Math.min(Math.max(0, y), height)
// 给元素及时定位
box.style.left = x 'px'
box.style.top = y 'px'
// 碰撞检测
// x坐标值的范围判断,y坐标值的范围判断
var judge_x = (x >= box2X - box2.offsetWidth) && (x <= box2X box2.offsetWidth)
var judge_y = (y >= box2Y - box2.offsetHeight) && (y <= box2Y box2.offsetHeight)
if (judge_x && judge_y) {
console.log("碰撞到")
}
}
}
// 释放鼠标的函数
function up(e){
dragging = false
}
// 函数用于获取鼠标的位置
function getMouseXY(e){
var x = 0, y = 0
e = e || window.event
if (e.pageX) {
x = e.pageX
y = e.pageY
} else {
x = e.clientX document.body.scrollLeft - document.body.clientLeft
y = e.clientY document.body.scrollTop - document.body.clientTop
}
return {
x: x,
y: y
}
}
})()
与简易拖拽的差异
简易拖拽的链接
简易拖拽
碰撞检测
代码语言:javascript复制// 碰撞检测
// x坐标值的范围判断,y坐标值的范围判断
var judge_x = (x >= box2X - box2.offsetWidth) && (x <= box2X box2.offsetWidth)
var judge_y = (y >= box2Y - box2.offsetHeight) && (y <= box2Y box2.offsetHeight)
if (judge_x && judge_y) {
console.log("碰撞到")
}
下载源码链接
星辉的Github