防止按钮连点
代码语言:javascript复制import android.annotation.SuppressLint
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.composed
import kotlinx.coroutines.delay
@SuppressLint("ModifierFactoryUnreferencedReceiver")
fun Modifier.debouncedClickable(delay: Long = 500, onClick: () -> Unit) = composed {
//按钮是否可点击
var canClick by remember {
mutableStateOf(true)
}
LaunchedEffect(key1 = canClick, block = {
if (!canClick) {
delay(delay)
canClick = true
}
})
Modifier.clickable(canClick) {
canClick = false
onClick()
}
}
这里准确来说不是按钮防抖,也不是节流,只是控制按钮在短时间不能连点。
使用方法:
代码语言:javascript复制Box(
modifier = Modifier
.align(Alignment.Bottom)
.padding(0.dp, 0.dp, 6.dp, 0.dp)
.size(72.dp, 28.dp)
.clip(RoundedCornerShape(6.dp))
.debouncedClickable {
event(BtnType.UNINSTALL, appItem)
}) {
ZBtnView2("卸载")
}
也就是把clickable
更换为debouncedClickable
即可。
去除涟漪效果
代码语言:javascript复制import android.annotation.SuppressLint
import androidx.compose.foundation.clickable
import androidx.compose.foundation.interaction.MutableInteractionSource
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.composed
import kotlinx.coroutines.delay
@SuppressLint("ModifierFactoryUnreferencedReceiver")
inline fun Modifier.noRippleClickable(crossinline onClick: () -> Unit): Modifier = composed {
clickable(indication = null,
interactionSource = remember { MutableInteractionSource() }) {
onClick()
}
}
使用方法:
把clickable
更换为noRippleClickable
即可。