开发工具:VS2022;
创建三个文件 第一个头文件:game.h
游戏的数据类型和函数声明的位置
代码语言:javascript复制//游戏的数据类型和函数声明
#define _CRT_SECURE_NO_WARNINGS
#pragma
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW 2
#define COLS COL 2
//初始化棋盘
void InitBoard(char board[ROWS], int rows, int cols, char set);
//打印棋盘
void DisloayBoard(char board[ROWS][COLS], int row, int col);
//步骤雷
void SetMine(char board[ROWS][COLS], int row, int col);
//排查雷
void FindMine(char mine[ROWS][COLS], int show[ROWS][COLS], int row, int col);
第二个:game.c文件
代码语言:javascript复制//游戏函数的实现
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set) {
int i, j;
for (i = 0; i < rows; i ) {
for (j = 0; j < cols; j ) {
board[i][j] = set;
}
}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col) {
int i, j;
printf("--------扫雷游戏-------n");
for (i = 0; i <= col; i ) {
printf("%d ", i);
}
printf("n");
for (i = 1; i <= row; i ) {
printf("%d ", i);
for (j = 1; j <= col; j ) {
printf("%c ", board[i][j]);
}
printf("n");
}
}
void SetMine(char board[ROWS][COLS], int row, int col) {
int count = EASY_COUNT;
while (count) {
int x = rand() % row 1;
int y = rand() % col 1;
if (board[x][y] == '0') {
board[x][y] = '1';
count--;
}
}
}
int GetMineCount(char mine[ROWS][COLS], int x, int y) {
return (mine[x - 1][y] mine[x - 1][y - 1] mine[x][y - 1] mine[x 1][y - 1]
mine[x 1][y] mine[x 1][y 1] mine[x][y 1] mine[x - 1][y 1] -
8 * '0');
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col) {
int x, y, win = 0;
while (win < row * col - EASY_COUNT) {
printf("请输入要排查的坐标:>");
scanf("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col) {
if (mine[x][y] == '1') {
printf("很遗憾,你被炸死了n");
DisplayBoard(mine, ROW, COL);
break;
}
else {
int count = GetMineCount(mine, x, y);
show[x][y] = count '0';
DisplayBoard(show, ROW, COL);
win ;
}
}
else {
printf("坐标非法,重新输入n");
}
}
if (win == row * col - EASY_COUNT) {
printf("恭喜你,排雷成功n");
DisplayBoard(mine, ROW, COL);
}
}
第三个:text.c
代码语言:javascript复制//游戏的测试逻辑
#include "game.h"
void menu() {
printf("***********************n");
printf("***** 1. play *****n");
printf("***** 0. exit *****n");
printf("***********************n");
}
void game() {
char mine[ROWS][COLS]; //存放布置好的雷
char show[ROWS][COLS]; //存放排查出的雷的信息
//初始化棋盘
InitBoard(mine, ROWS, COLS, '0');
InitBoard(show, ROWS, COLS, '*');
//打印棋盘
DisplayBoard(show, ROW, COL);
//布置雷
SetMine(mine, ROW, COL);
//排查雷
FindMine(mine, show, ROW, COL);
}
int main() {
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏n");
break;
default:
printf("选择错误,重新选择n");
break;
}
} while (input);
return 0;
}