在Go中什么时候使用指针?

2023-11-17 22:46:56 浏览数 (1)

1 在方法中使用指针

什么是receiver?

代码语言:go复制
func (t T) method_name(t T){}

这里面的T就是receiver

  • 使用receiver作为方法参数
代码语言:go复制
func main() {
   r := receiver{Name: "zs"}
   fmt.Println(r)
   r.methodA()
   fmt.Println(r)
}

type receiver struct {
   Id   int
   Name string
   Age  int
}

func (receiver receiver) methodA() {
   receiver.Name = "ls"
}

func (receiver *receiver) methodB() {
   receiver.Name = "ls"
}

结果:

{0 zs 0}

{0 zs 0}

  • 使用*receiver作为方法参数
代码语言:go复制
func main() {
   r := receiver{Name: "zs"}
   fmt.Println(r)
   r.methodB()
   fmt.Println(r)
}

type receiver struct {
   Id   int
   Name string
   Age  int
}

func (receiver receiver) methodA() {
   receiver.Name = "ls"
}

func (receiver *receiver) methodB() {
   receiver.Name = "ls"
}

结果:

{0 zs 0}

{0 ls 0}

2 在结构体中使用指针

  • 方式一
代码语言:go复制
func main() {
   student := Student{Map: map[string]int{"S": 0}, ReceiverA: receiver{Name: "A"}, ReceiverB: &receiver{Name: "B"}}
   fmt.Println(student, *student.ReceiverB)
   student.updateA()
   fmt.Println(student, *student.ReceiverB)
}

type receiver struct {
   Id   int
   Name string
   Age  int
}

type Student struct {
   No        int
   Map       map[string]int
   ReceiverA receiver
   ReceiverB *receiver
}

func (stu Student) updateA() {
   stu.Map["a"] = 1
   stu.ReceiverA = receiver{Name: "ww"}
   stu.ReceiverB = &receiver{Name: "ww"}
}

func (stu *Student) updateB() {
   stu.Map["b"] = 2
   stu.ReceiverA = receiver{Name: "ww"}
   stu.ReceiverB = &receiver{Name: "ww"}
}

结果:

{0 mapS:0 {0 A 0} 0xc0000b4000} {0 B 0}

{0 mapS:0 a:1 {0 A 0} 0xc0000b4000} {0 B 0}

  • 方式二
代码语言:go复制
func main() {
   student := Student{Map: map[string]int{"S": 0}, ReceiverA: receiver{Name: "A"}, ReceiverB: &receiver{Name: "B"}}
   fmt.Println(student, *student.ReceiverB)
   student.updateA()
   fmt.Println(student, *student.ReceiverB)
}

type receiver struct {
   Id   int
   Name string
   Age  int
}

type Student struct {
   No        int
   Map       map[string]int
   ReceiverA receiver
   ReceiverB *receiver
}

func (stu Student) updateA() {
   stu.Map["a"] = 1
   stu.ReceiverA = receiver{Name: "ww"}
   stu.ReceiverB = &receiver{Name: "ww"}
}

func (stu *Student) updateB() {
   stu.Map["b"] = 2
   stu.ReceiverA = receiver{Name: "ww"}
   stu.ReceiverB = &receiver{Name: "ww"}
}

结果:

{0 mapS:0 {0 A 0} 0xc0000b4000} {0 B 0}

{0 mapS:0 b:2 {0 ww 0} 0xc0000b4060} {0 ww 0}

3 什么时候使用指针

一个函数何时该用指针类型做receiver对初学者而言一直是个头疼的问题。下面是列举了一些常用的判断指导。

  • 如果receiver是mapfunc或者chan,不要使用指针
  • 如果receiver是slice并且该函数并不会修改此slice,不要使用指针
  • 如果该函数会修改receiver,此时一定要用指针
  • 如果receiver是struct并且包含互斥类型sync.Mutex,或者是类似的同步变量,receiver必须是指针,这样可以避免对象拷贝
  • 如果receiver是较大的struct或者array,使用指针则更加高效。多大才算大?假设struct内所有成员都要作为函数变量传进去,如果觉得这时数据太多,就是struct太大
  • 如果receiver是structarray或者slice,并且其中某个element指向了某个可变量,则这个时候receiver选指针会使代码的意图更加明显
  • 如果receiver使较小的struct或者array,并且其变量都是些不变量、常量,例如time.Time,value receiver更加适合,因为value receiver可以减少需要回收的垃圾量。
  • 最后,如果不确定用哪个,使用指针类的receiver

参考文章:

https://zhuanlan.zhihu.com/p/395747448

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